Dale Innis and Karima Hoisean, on Gino's Butterfly |
Thursday, September 19, 2024
Gino's Butterfly
Thursday, May 30, 2024
Trouble for Safari
Trouble... but in the best possible way!
Cata Raven and Trouble Ahead |
Captain Bally, Melanie Auxifur, Till.Uhlenspiegel, Trouble Ahead |
Thursday, February 8, 2024
Lawrence of Serenity
Lawrence Pierce |
Thursday, September 21, 2023
Kitely's Fifteenth
Monday, June 12, 2023
Coopersville Parade
Yesterday was the Coopersville Flotilla on Kitely, and after many weeks of planning, devising, testing and of course building, nine waterborne vehicles and about 20 people gathered to enjoy the show!
Koshari Mahana - Beatles Yellow Submarine - Four Winds |
Thursday, May 11, 2023
Safari Goes Gunga
Monday, October 10, 2022
What Dreams May Come
Eclectic & Ever-Changing are the first words you see when arriving on AI Dreams in Art, the new sim by Karima Hoisan featuring art by Dale Innis. A bold promise, you might say, but Karima isn't the kind of person who over-promises, and this build lives perfectly up to expectations.
Thursday, June 2, 2022
Safari goes to the Docks
This week, two Beatles related builds! One recreating Liverpool Docks, and the other recreating all the joy of the Yellow Submarine. Both exploring a time long, long before you or I were born, naturally. Liverpool is a city with a rich, sometimes troubled history. A port city from the beginning of the 1700s, the ships that plied the Transatlantic routes carried all sorts, manufactured European goods, American cotton, tobacco, sugar, and people - immigrants, but also slaves. The famous Penny Lane immortalized by the Beatles is named after James Penny, described by some as a slave merchant, although the jury is still out on that. One thing that is without a doubt is that the Beatles are Liverpool's number one export, the pride and joy of the city. A huge Beatles museum is located a converted warehouse building on Albert Dock.
We start with a truly amazing trip to Kitely, and the Old Liverpool Dock. This region is normally closed to the public, so our visit was a little bit of HG heaven, and our host Graham Mills has done a
Thursday, January 20, 2022
Still Standing
The dance floor at HG safari clubhouse |
Thursday, January 26, 2017
Birthdays, Borders and Bunnies
To keep it interesting for all, there's a mix of destinations, from social to sporty, from arty to educational, from technical to theatrical. No one grid is promoted above all others, though we tend to spend a lot more time with people who are not in virtual worlds for the money. Cuz if we were into that, we would just have stayed in Second Life.
You will find the HG Addresses for this week's three destinations at the end of the post, should you wish to visit them yourself. You put the address in your Viewer's Map, hit Search, and then teleport. It's a simple low tech way of discovering opensim for yourself.
Thursday, September 22, 2016
Graham Mills' Age of Steam
Our final destination this week was on Kitely, with Graham Mills, a talented builder, educator, and story-teller. Named, Age of Steam, the build celebrates the opening of the Liverpool and Manchester Railway Company
Graham Mills: this is a recreation of the world's first railway station
Don Smith: Nicely done Graham, i was here recently, loved it
Graham.Mills: opened in 1830 and closed in 1836 because it was too small, all before photography, so just paintings and sketches to go from. The opening day was 15th Sept, there were 750 guests, amazingly complex to organise; the army must have helped, Wellington was guest of honour, he was Prime Minister at the time and rather unpopular he got a particularly rough time at the other end of the line, Manchester, 30 miles away, a lot of folk didn't want the railways either as they thought it would ruin the nvironment and put poeople out of a job, which was true in part.
Serene Jewell: Darn railway/automobile/internet/cellphones....
Praline B: wow this build is awesome and all in prims
Graham Mills: normally 4 horse-drawn omnibusses would bring 1st class passengers here, you had to book the day before, on the opening ceremony they came in their own carriages -- there was a one-way system outside. The railway carriages were incredibly tightly packed, 26 was a typical number
Serene.Jewell: Pretty crowded
Graham Mills: most were 4-5 coaches on opening day, yellow were first class, blue second class
Serene Jewell: Let the random sitting on things begin!
Graham.Mills: all sorts of ways to make second class passengers miserable, not least Embers from the firebox, lol many complaints of damage to clothing at the front is a pilot wagon, this was used for brakes
Thirza Ember: some scary umbrella accidents too i bet
Serene Jewell: Lots of stepping on dresses I'm sure.
Graham Mills: the dresses were huge in those days major issues getting into carriages, but folk were used to stagecoaches, so nobody thought proper platforms necessary. This is the first ever railway shed and incidentally platform, although it was poorly designed as the pillars sometimes meant you couldn't open the doors
Serene Jewell: I need a ticket!
Kurtis Anatine: That will be 1 shilling please
Graham Mills: this was the train used by the Duke, the VIPs and the Directors of the company, it started in the tunnel and they pushed it out -- nice theatrical effect, gasps from the audience, three bands are playing, the Duke arrives. Thousands of people around cheering. He waves to everyone. He's dressed in black but has a sensible thick cloak on (the King had just died)... Notice anything?
Graham Mills: No engines!! They made the tunnel too small!
snowbody Cortes: wow!
Thirza Ember: that is hilarious
Praline B: yes lol
Graham Mills: but there was a slope anyway so they couldn't use engines (which liked it flat) so they ran the carriages down by gravity and up by rope or donkeys, so to get started the staff would push the train - technical, eh?
We walked through the dark tunnel to the next station Edge Hill, which is where they coupled trains, the dark interior made us al think about how much soot people must have breathed in back then.
Kurtis Anatine: this is where coal lung came from right?
Serene Jewell: What are the barrels for?
Kurtis Anatine: i think its for water isnt it?
Graham Mills: This is where they coupled up the locomotives, the barrels are for water -- to make the steam - easy to forget they needed water, but they were on the outside of town - no mains water, so they pumped their own. The arch above me has stationary engines, one in each tower; they powered the rope for hauling the trains, and pumped the water, the arch was a signature build, but cleverly hid all the techie stuff :)
Serene Jewell: People are ingenious.
Praline B: coming from indian architecture?
Graham Mills: yes -- asian, unusual as most was neo-classical, ie Greek
Praline B: ok ;)
Thirza Ember: people must have thought they were living at the end of one age and the beginning of another.. like the Moon landing... life would never be the same
Graham Mills:it was a momentous step -- travel had never been so fast they moved vast quantities of coal, and fresh food; cities and factories became possible, one end of the country was soon connected to the other - railwaymania began
Serene Jewell: So many people that had only known there one small area would be changed by traveling on railways.
Praline B: yes, a real step , revolution, how exciting it was at this time!
Thirza Ember: what got you interested in this station and event?
Graham.Mills: um, I work on Crown Street. Never knew it had such a pivotal role. Decided it was a good subject for a build, it's a public park now, so i can do mixed reality.
Praline B: Really interesting build Graham, I very glad to revisit this part of the steam history! This build is really realistic,
Serene.Jewell: So, someday people can take their iphone and see what the park used to look like by viewing your recreation, Graham.
Graham.Mills: yes, Serene, it's easy enough to capture panoramas already, RL to Opensim to AR To RL, that's the idea, connect ppl to their heritage, release an OAR, let them work with it.
Praline B: that works fine Graham ;))
snowbody Cortes: super
Graham Mills: trying to get cultural and historical organisations interested at city level, some progress - I would, of course, like to get the trains running, maybe next 15th Sept
Thirza Ember: that would be wonderful also, but they tell a story here in the statio that is very interesting
snowbody Cortes: it seems all alive
Graham Mills: well, as you may know, the opening ceremony was a disaster after the triumphal departure - the local Member of Parliament was killed, run over by a loco, so a very gloomy return!
Serene Jewell: Saving the gruesome bit for last, Graham? :-)
Graham Mills: very hostile crowd at Manchester- Hasty return - engine failures, engines in the wrong place, 3 engines ended up pulling 24 carriages -- very slowly, but the next day they ran an excursion and the day after that opened for business and never looked back!
SafariMania
HG Addresses at the end of the post, as usual.
Dorena and Anachron, the grid-mama and grid-papa were there, along with other residents like Uwe Furst, Lureen Persephone, and the lovely builder and creator Klarabella Karamell, an authentic opensim heroine. We first sat down which really helped with the lag that comes when a region is bombarded with a dozen or more avatars arriving from multiple grids.
Thursday, December 31, 2015
Az... good as it gets
It was a two stop Safari, the second half on the heart-breakingly lovely region created by Azi Az. Azi and her partner Danger Lytton, who hosts the region on a fabulous server connected to OSgrid which took in its stride the arrival of a dozen happy avies, despite the colossal amount of detail on the land.
Arriving in the main square we immediately tp'd over to the ballroom where Danger was spinning some fantastic tunes. That made it easy to cam out ant about on the var region. It's pretty awesome, is open sim. A fair sized group of people, with my viewer set to Ultra and the maximum draw distance possible, and not a whiff of lag. Bliss.
Thursday, October 15, 2015
Safari gets a Fair Shake
Ozwell Wayfarer and Satyr Gator |
This is a lovely imaginative build where you can find the famous beacons available - the beacon you'll need to add your grid to the opensimworld.com website which allows people to find your region, club, shop or institution in the massive universe of ... well, open sim worlds, there's really no other way to put it.
Get your beacon, but explore the rest of the region too, there are NPCs and spaceships and a lovely psychedelic dance floor. But for our group, there was - let's say, a certain amount of lag.
Thursday, June 4, 2015
Safari Watches Witches and Work in Progress
First, off to Kitely, to get an idea about their regular WIP (pronounced whip) event, where builders and inventors can show off their latest Work In Progress.
Nara.Nook: I'm using Aine Caoimhe's PMAC system to make the cafe in the Greyville Writer's colony more interactive.
Nara explained how the cat keeps writers company, and can be easily modded with poses and animations. It looks complete, but is a work in progress because she is still looking for animal animations, rather than the human ones she is currently using (although they looked great to us). The audience loved it.
Friday, May 29, 2015
A Crash Dancing, Scope Riding, Anvil Dumping Safari
Thirza Ember: I feel like hair like that deserves its own greeting
Wizard Gynoid: at least it's not up her bum
Ms Pixel and her remarkable hair |
There was loose talk at the 54th HGSafari about gorean virgins and Mal Burns, most of which I can't divulge.
Fuschia Nightfire: when I was a noob, me and a friend once did a parachute jump from a sky platform and landed in a Gorean village, where she was taken as a slave, and this is the absolute truth, I never saw her again
Thursday, March 12, 2015
Safari crosses over
Caledonia set things up so we could hear her via streaming anywhere on the sim, making it possible to go wandering around the build without missing any of the story, also making it easier on those of us who find that Voice does not work well when
Thursday, January 22, 2015
Safari Collection
Stephen.Xootfly: which I think is also what Custer said as well.
Thursday, July 17, 2014
Safari High
The new HG Safari meet up point is still in OSGrid, but we moved to a different sim, Teravus Plaza, a homestead township where the weather is less picturesquely stormy. Probably just as well, since a whopping 24 people showed up for our trip this week. I'm not sure Ilha Magica could have taken the strain.
There is an indoors to the clubhouse, with freebies, and chairs, a TV showing some of our exploits, 'helpful' posters, and a patio with a meeroo cooking on the barbecue, but everyone ended up in the front yard, somehow. Please drop by any time. TP to Teravus Plaza and look for the waterfall. We are next door. Feel free to grab freebies, get the notecard with LMs to freebie stores, and do not forget to click on the elephant's tail.
It was so cool to have valued regulars with us, and also lots of new friends along, including SL pals like Apmel and Desdemona Enfield. Finding a look that works for you on a grid without all your favorite shops, let alone marketplace, is a challenge and they both made it work in different ways.
Apmel Opensson and Desdemona Enfield. Apmel is the one with pants on. |
Fuschia Nightfire had organized our first jump to a truly lovely ensemble installation called Dreamtforest, on a tiny grid which frankly I doubted could take the strain of two dozen avies. Art Blue aka Ervare Farroretre was there to meet us. He explained how this build is part of the RL contemporary art expo, the Santorini Biennale, and that it's an interactive install. You get a tree from the dispenser near the big blue stargate, and then plant it and water it. I'm not sure how you water it, but I have my suspicions. Anyway, then it grows leaves and such, and you can go back and visit it, and see it develop.
We are those tiny dots and clouds on the tray being held by the gardener high above the lush vegetation of the adjoining sim. It is a place to return to, not only to visit your tree, but to explore. Here's a link to get more information about what it's all about.
Safari lasts more than 3 hours usually, and nobody expects anyone to stay for the whole thing because you people have lives to live and Wednesday is often a busy time. Not only that, jumping is frustrating and laggy and annoying at the beginning, so it's only natural that people get fed up and go off to do something more comfortable and/or productive. So it was quite a shock to find that almost everyone was able to stay with us to make the next jump, to Calchester on Kitely grid.
Calchester panorama |
Arriving in Calchester, Kitely grid |
I went to take photos for a poster before the event, but snuck back several times, just to enjoy the scenery, which is probably very naughty because as I understand it, Kitely charges sim owners for every time somebody goes to visit. I hope not in this case!
Foreground: our hosts Paislee, Prax and Alexina |
Paislee Myrtle: I say any virtual world is what you choose to make of it. Opensim forced me to learn how to make most of my own things.
Serene.Jewell: How many worlds have you built here, Paislee?
Paislee Myrtle: hmmm... at the moment... 6 worlds. But there have been several more...in storage. I hope to start a straight up fantasy build soon. Have the flat land. If one gets in the flow...it goes pretty quickly.
Paislee Myrtle's Ismadril region on Kitely |
The Fellowship of the Blam |
Someone said, let's go to PMGrid! Where HG Safari has its new sandbox, and where soror Nishi has a sim full of lovely trees. Trees first.
And then the HG Safari sim, which is just getting started. It's odd how sometimes your hair makes the jump and sometimes it doesn't. All those proxies probably. If you just went back to your home grid each time you jumped, that might fix the situation, but where would be the fun in that? Before long, the high jinx had begun. The T Rex (I call him Harrison) was eating the giraffe, and there was some funny business going on in the Official Landrover. Shocking behavior that is typical of this group.
Nobody tell Bob.
Friday, March 28, 2014
Kitely: somewhere and no wear
There was something about that concept of the tick tick tick of the meter that drained all the creativity away, too. Perhaps you're the kind of person who already has OARs prepared, or at least a plan on paper, but for those of us who like to contemplate the land and develop it slowly, 100 hours a month seemed way too few to form the basis of something like a relationship with the grid.
The thing with websites and selling is, if you came to open sim to make your own stuff and occasionally share it with others, how much is a place where you buy stuff going to have you whooping for joy? If you're committed to capitalism, wouldn't you just stay in SL, or if you really have too many enemies there, go to InWorldz?
Because why buy what you already have?
Although, I may be missing the point.
Face and sweater, leggings and undies, easy peasy, texture uploads, all free. But when it came to shoes, there was a problem. I have neat .obj boots I made on my grid, but to import an object to a new world, you need to be somewhere you can Build, like a Sandbox. OK, there were a dozen listed on the Map. Oh dear. I tried them all, and wasn't allowed to visit any of them. OK then, perhaps my famous free-hundred-hours-a-month sim that I've barely used shall now come in handy. Taxi to sim Chocolate, right away!
Newp.
You may say - 'Things changed while you were away.' and 'Kitely is obviously looking for consumers, not freebie hunters and the self-sufficient.' or 'They're looking for commitment, not people passing through, you're just not their target audience,' or 'Get some KC, you cheapskate.' Maybe.
I kept thinking of fried chicken.
So, OK, give up on the hair and the shoes and the earrings and other goodies of my own invention that would typically be my first uploads to a new grid. Let's just be a barefoot traveler, and go in search of Edo villages.
Years ago, my mother would make us all go and spend Easter with an old aunt who had a sprawling house and garden in the country. Dad would sort out the vegetable patch, Mom would get the spring cleaning done, and the children would help out with both. Auntie was glad enough for the help, and we were on our best behavior. She was a nice old bird but she had the irritating habit of switching off lights all the time. If you went from sitting room to library to get a book for five minutes, you'd find the light switched out in the sitting room when you returned. The same if you went to the loo at night, you'd come out of the bathroom to find the corridor bathed in darkness. It was a pessimistic, penny pinching, claustrophobic habit not caused by a shortage of money, but a reaction you often find in people who have lived through Tough Times. It paid off in a way, for when she died, the Donkey Sanctuary got enough money to keep the lights on in the stables for another ten years.
The 'on demand' feature of Kitely gives that same rather depressing sense of everything being in darkness until it's absolutely essential to turn something on. True, the Hosoi Mura sims loaded very quickly, but there was something of my old auntie about the process.
But the build is a joy. The Matsumoto castle, the gardens, the hiroba, the walls and the houses, the countryside with fields and hills, even the spare buildings, hovering just off the ground as though waiting for aliens to take them off to another planet, it's all so well made, and charming. True, a 9 or 16 sim build is not the big deal in open sim that it would be in SL, but Ami has made excellent use of the wide open spaces. It feels like a real place. Once that 'wait for me to turn the lights on' feeling has passed.
Back to the Map, then, as a source of inspiration.
Back to Evergreen? That sighing, slightly long-suffering little grey window 'oh, ok, if you really must, just a second, and we'll turn it on' message again. I felt guilty at making them waste the electricity, and decide not to go after all.
But then Woot ! The Map and I got lucky and found Time Vault, a region by Paislee Myrtle, one of the Devokan storytellers. It loaded pretty fast, and was way nicer than my dim recollections of Evergreen.
Nobody around doing RP or anything, thank goodness, (good lord, memories of Grimmrfell! Urk!) Instead, a strange, thundery landscape and fabulous flights of alien fancy, with steampunkesque buildings and mechanisms littering the land.
This might be turning a corner. The never-worn sweater might become a favorite after all! More hunting for regions on the Map, and pretty soon it yielded another big build, Brian Robert's Dragon's Bane. Tp!
No, sadly no Bane for Thirza. The same thing happened about ten more times.
Sigh. Well OK, you know what, all this faffing about sticking a pin in the map, it's not the way to do things. Every grid has its Welcome sim, where all is made clear, and newcomers or prodigal sons can return and be made, well, welcome. Let me and Kitely give each other a proper chance in the orthodox manner. Wow, and maybe I'll even find an A/O and a pair of shoes! Yay! I am still not giving up on Kitely!
Oh noes...
Except Welcome Area is only for Premium Accounts.
OK, OK, hold on, there's a Welcome 2, maybe that's for folks like me... shows they don't know me well, if they've got me down as Moderately Mature. Although, I did find the Edo village moderately interesting, so perhaps they're partly right. Let me pop the whole thing back in the wardrobe.
Aren't Paislee's mushrooms nice, though?