Tuesday, August 30, 2022

'Tis (almost) the Season!

 Two weeks until Safari returns!
The third and final season of Safari trips for 2022 begins on September 14 and ends on November 16.

Safari trips are on Wednesdays  at 12 noon Pacific time, that's 3 pm for those on Eastern Time, and 9pm for most Europeans. That's our departure time, the time at which we are expected at the first stop on the trip, so if you can, do show up at the clubhouse a bit before. This way, you can get the latest news of what's going on, and you can friend other safari goers. This is more than a polite gesture - if you friend us, we may be able to tp you if you get lost (or even better, you can tp us if we get lost!) 

Each expedition involves two destinations, each for about an hour - some of you may remember our three hour Safaris, with anything up to five destinations, back in the day when long crashes and highly unstable grids (and, if we're being honest, quite a few highly unreliable hosts) made it sensible to have plenty of time and plenty of options. 

These days there are a lot fewer last minute cancellations, and that is thanks to the hard work of the Opensim Devs, and some really magnificent grid owners who go the extra mile in making our visits possible and delightful. The quality of builds in opensim continues to amaze us all, and the enthusiasm of our hosts is heartwarming - thank you all so much!

Friday, August 26, 2022

VWs - Distraction, or Inspiration? By Xirana Oximoxi

 This is a guest post by Xirana Oximoxi, aka the Catalan artist Núria Vives. She writes and illustrates children's books, including the delightful Amanda and the Snowman - presented in voice to the HG Safari group, back in 2016. Her books have a truly international feel, available in a variety of languages, making them ideal teaching tools as well as entertainment.  Xirana has shared her adorable art across both OpenSim and SL, as well of course in the real world too. Follow her blog to keep up with her latest creations and exhibitions.

Xirana Oximoxi - Núria Vives
The inspiration or stimuli we receive to enhance our creativity comes from the effect that the world and the people around us have on us, either in real life or in the virtual worlds in which we also relate with people who, behind the figure of their avatar, are very real. Music, Literature, Art and everything that happens in virtual worlds continues to be an experience that influences us.

Sunday, August 7, 2022

Cherry Manga 1: The Early Years

There was a poetry to old school SL names. 

Their two-partedness and their permanence spoke of  a level of self expression that leaves the dumbed down display name and single moniker in the dust.  To make a name for oneself - that brush with destiny: the first name chosen from within, the second name chosen from a world-imposed list. Together they formed a double-edged identity card, showing a piece of yourself as an individual and where you place yourself within the wider world. Perhaps that's why so many SL names persist in opensim.
Cherry Manga is a case in point. Manga, and the mind flies to the unreal figures of the comics, to the culture of Japan, to romance and theatrical gestures, to space and cyborgs and superpowers, to lovely elemental battles. And Cherry? Thoughts, perhaps, of sakura, or of chérie, or of red and ready fruit, tasting sometimes sweet, sometimes a little sharp, fated to be popped. It's all in there, one way or another. 
Cherry Manga: Japan always fascinated me, it's so far from my own culture, it's delicate, precise, perfectionist. It's like I am related to Japan even if I never put a foot there. I would say first inspiration would be surrealism though, all mysterious, dark, and mostly everything I make is autobiographical. I build my feelings, my dreams, my pain.
This Midjourney AI artwork, made in 2022, glimpses the future of Cherry's art. But first, let's go back to the beginning.

Cherry Manga 2: FrancoGrid and More

Katia Venegas: Cherry Manga artiste futuriste aux talents multiples lorsqu’il s’agit de se dépasser ou de nous surprendre. La poésie est dans chacune de ses réalisations, la beauté également, aussi, le réalisme d’un monde décadent que ses créations soulignent pour mieux y échapper en s’envolant, gracieuses et dansantes, créatures étincelantes, immatérielles, uniques... Architectures de cristal aux formes inédites, l’art renouveau du futur… Un style marqué reconnaissable entre tous, une évolution constante de ses techniques et de son imaginaire, font d’elle l’artiste visionnaire de notre futur.

You don't have to know much French to see that Katia Vanegas is a fan of Cherry's art. She was the first gallery owner to exhibit Cherry's work in Second Life, and moved to FrancoGrid shortly before her. Katia's region Parc des Arts (now to be found on Craft Grid) soon had a spectacular build that the Safari visited in 2014, on FrancoGrid, a moving and powerful installation on the theme of AIDS.
FrancoGrid was founded in 2009 and had, as the name implies, an almost entirely francophone population. It was already a vibrant, art-centric community when Yann Minh introduced  Cherry and her partner Archael Magic, a nifty builder himself, whose Alpha Base is a fantastic scifi playground, to opensim in general and FrancoGrid in particular.

Cherry Manga 3: OS and SL

Throughout the years, Cherry Manga has accomplished the rare feat of maintaining a notable presence both in SL and Opensim. Her 'extrametaversal' experimentation includes forays into Tilt Brush as you can see in this video. Google has discontinued Tilt Brush but there is an Opensource version if you are interested in trying it yourself. It's a brilliant way to augment inworld art in further layers of surreality.
(By the way, please take a moment to watch all these videos in Youtube, like, subscribe and comment if you can, it's a nice way to show your appreciation for the hard work of the machinima makers.)