Friday, August 28, 2026

Giddy about MIDI

 You already know this, but MIDI files, although often used for music, aren't like your average audio file. Instead of saving a continuous set of notes or sounds, like say an MP3 file, MIDI  (Musical Instrument Digital Interface) makes a tiny file out of every single noise. That means, each one can be tweaked to change the tone or the tempo, but it also means that you can assign each note on a keyboard to an inworld object, which would then move, make a sound, or do something else.
If like me your brain is now semi fried at this concept, yet intrigued by the possibilities, why not check out the work of Bloom Peters over on Winxtropia grid. She has been bringing MIDI to virtual worlds, so that you can either animate a fantastic 'orchestra' to move and play sounds forming a melody, has been the dream of Bloom Peters of Winxtropia for many years. 
If you've ever visited the region Crescent Melody, you may already be familiar with the core idea behind her MIDI project. Cats and instruments and clapping hands all move to the command of the MIDI tune being played. Here's an example if the Safari crew dancing on the sim some time back... these cats are a classic example of how Bloom ties each MIDI 'note' or file to a specific object on the build.
So this idea is far from new to Bloom, but her real aim is to make it available to other people. As she says, a musician could develop it to make any object move or flash or change color, creating a really bold and immersive experience for the audience, or a very cool video to go with their music.
Therefore the next step was demonstrate the interface and explain how it works - there's a blog post with some info about that here and the Safari visited Crescent Melody Studio to see the 'inner workings' of how to match up notes to 'instruments', here's a pic of that, as you can see it's a very complex piece of kit. Yes, it's quite complicated, but Bloom has done a great job in setting up lots of visual stuff to help you understand how to use the program.
revamped Crescent Melody Studio
Over the summer, the project has been 'blooming' in a bunch of different directions. For one thing, Bloom been redeveloping the instruments that she uses, as shown in this pic. 
Bloom Peters: The Safari visit on September 2 will be the final use of the old Crescent Melody Region because a new one is being made on the side, but this time enabling microphone is required for crescent melody since I am no longer using in world sounds.
On top of rethinking the instruments, Bloom also wanted to make it as easy as possible for people to use the tools, so she has created her own version of the Viewer, with added tools. These include a build-in mp3 player...
 ...real metal effects and fancy glowing  lighting effects, called Volumetric Lighting...
...and some remarkable enhanced weather...
Bloom Peters: The viewer also has storms built in still being worked on, here is a video of it. The thunderstorm affects the lighting in the region too, and all the rain and stuff is completely viewer sighted optimized. And works in every sim and second life also the water has been made 3D.
Thirza Ember: What does that mean?
Bloom Peters: The raindrops respect structures and therefore do not rain through roof. It does not rain inside of houses too. The rain particles bounce off the houses and the meshes. 
Bloom Peters: There is physical water now which makes things sitting on top of it float up and down, hey don't shift out of position. You can now go for a natural swim and float on water and swim inside. The Avatar floats on the waves and follows their curvature like the objects. The viewer automatically forces swimming animations which overtakes any other animation when you're in water.
Yeah, that's a lot to take on board! To return to the MIDI part of all this gorgeousness, this video shows  one of her performances, and you can see the window for the MIDI tool.  

Bloom plans to release the new viewer on September 2 at the Safari event, so of course you should join us! Or at least read the blog post about our visit the day after. The package that those who want to try this experience will consist of two things,  the Crescent Melody region, predisposed for bringing the MIDI tracks inworld, and Bloom's Viewer, which has not only the MIDI tools, and the modified Viewer with all the above-mentioned extra tools built into it. 
Bloom Peters:  Just to make it easier for people to understand, here's an image of the interface of crescent melody as it shows people can connect midi input devices and output devices too as well as game pads and VST, like this...
Bloom often posts about the development of her build on the HG Safari Discord server, so if you want to join that and check it out, her handle on Discord is AfroSniperGirl. That invite to the Discord server expires after about a month, but get in touch inworld if it's explored by the time you're reading this.
Important point - You don't need to have the modified viewer to be able to attend a performance of MIDI music, because that just comes through Voice, but it's what the person setting up the MIDI tune and corresponding moving parts will need to use to efficiently set up their installation. So what exactly are we talking about with the modified viewer?
Bloom Peters: It's just a normal PVR Firestorm with the custom stuff added it even has weather. And all of it is built into the viewer so anyone will be able to play anything they want and it will come with the OAR studio, The viewer will come with an oar with all 140 MIDI instruments. 
Thirza Ember: There's always some resistance by people to download a viewer that's not from the firestorm page (they always give dire warnings) so what can I say to non techy  folks who worry about that?
Bloom Peters: You might not want to use it as your main daily driver of course, it could have some odd bugs here and there. But for making movies and videos and midi trigger events or someone who wants to be in world musician could use it and find it handy for a performances. It would be released as something they would either choose to use or not there is nothing I can say that would convince people that it would be safe. Especially since it's not signed. 
Bloom Peters: However in crescent Melody tab it does have my contact information that's kind of like my you can trust me blueprint I certainly wouldn't tattletale on myself!! 
Bloom has even ported the same technology to Second Life. 
Here is SL Thirza, who earlier this week made a rare trip to the old place (specifically a parcel on sim Astral) where Bloom, aka Cute Potion, has a mini version of her Frutti build from Winxtropia. Here, rather than the big Crescent Melody orchestra we all know so well, Bloom has constructed a wearable mix of instruments, hands clapping, and so forth, like a one man band.  From the back view you can see the piano keys lighting up as she played the melody, and from the front, some very intense rythyms.
She showed off this instrument inworld to a party of friends, and I must say that for me, although textures were a bit slow in arriving, the music and the corresponding lights and movements were immediately flowing in sync - a lively performance!
Oh, and one last thing...
Cute Potion (apollosmile): i modified UBODE to support Hinges
Thirza Ember: oh nice! hinges on doors you mean?
Cute Potion (apollosmile): ya, exactly, and on roller coasters... supports multi dimension coasters now, which was impossible before,: it can now support this roller coaster which I am making haha 
Cute Potion (apollosmile): hehehe
Creativity makes you happy! Join us on Wednesday if you can

HG Addresses:
http://maps.secondlife.com/secondlife/Astral/225/212/23



Wednesday, August 26, 2026

Safari Reentry

 After a long sultry summer, at least in this part of the world, with lots of distractions and complications when it comes to being inworld, the Safari mechanism is creaking back into gear in time for our first trip on September 2. It will begin at the usual time, 12 noon SLT, which is 3pm on the East Coast and 9pm in Paris. If you use Opensimworld,  Discord or FB or Mewe you can get regular reminders of events, and there's usually a reminder on the day in the HG Safari group on OSGrid..
Among the many things that have distracted me during the long break is a YouTube channel that you might enjoy - BobbyFingers . In a way, his channel is a bit like Opensim, although it's not virtual... with lots of passion going into very specific builds, lots of unexpected global connections, an open-ended, slow pace to the building process, and some amazing, thoughtful, and humorous creations.
Speaking of humor, the new season of HG Safari will bring us to twenty different destinations over the ten week arc, with visits to regions with poetry, art, and new inworld tech, as well as racing and riding, mazes and beaches; mermaids and goddesses, installations and vortexes. Or should that be vortices.

Saturday, August 8, 2026

Second Sanctuary

Back again, sorry about that... distracted. 
Opensim is so full of interesting grids and regions, it's impossible to know it all, and there are always people and places out there worth discovering, or rediscovering. It's a place of joy, adventure, wonder and friendship, with zero jetlag and very little drama unless you go looking for it.
The HG Safari tours return on 2 September for another ten weeks of variety, vistas and vibrant destinations. One neat place that the Safari will be visiting for the first time during this upcoming season is 2nd Sanctuary Grid. Here's the welcome region, with handy teleports to the main places of interest.
This grid is owned by Pete Taylor and Naomi Volturi. Now all you oldbies, don't be confused with the sadly long gone Sanctuary Grid by Shaun Emerald, famous among early HG explorers for Eld, the region of portals. 2nd Sanctuary isn't a new grid though, both the grid and its owners have been around for quite a while. Pete shared a few details about how he found Opensim.

Thursday, May 28, 2026

Safari Signs Off for the Summer

Our second destination was on the Ozone grid, address of course at the end of the post. This is our last tour until the Fall, so we went somewhere with stunning effects.
We were making a return to Dismayland the theme park with a twist, or rather many twists, jokes, puns, insults, a place that is gleesome and gruesome at the same time. After navigating the skybox where the security guards are pretty alarming, we arrived at ground level in the entrance tent where Spax, the grid owner, was awaiting us.
Spax Orion:  Last time HG Safari graced these grounds, every single one of you got a taste of Dismayland swamp water. ::: THEN ::: Atrius Station: The game arena didn't survive the evening. The IMAGE party got hijacked and the presentation was delivered entirely by pigeons. You took the game home in pieces. Dirty Helga called it a masterpiece. 
James.Atlloud: nice
Spax Orion: What started as an iniquitous fun fair is now a virtual novel — the NPCs, the sideshows, the rides, the rubbish on the ground — every piece is a word in a story designed to mock the very reality you just escaped.
Spax Orion our host and guide
Spax Orion: I thought we would have a SCAVENGER HUNT in the middle of a minefield this evening. There are several fountains in this park. ONE is the fountain of youth. Almost every fountain is a liar! Watch your health! Find the REAL one, tell the GAME BOARD its exact object Name — then describe WHY. What did it do? What did it say? Where exactly is it? What's nearby? 
Forest Azure: ah, one last time this season on Thirza's head

Safari Meets Nick

Our last Safari for a while, and we went to visit some old friends who have recently moves to a new - and yet old? - home Confused? Well, that's par for the course on Safari. We were on OSGrid, to see their region dedicated to Nicola Tesla, Wardenclyffe, the HG Address at the end of the post as always.
Yara Eilde: Hello everyone
Alex Salamander: Hello :-)
Max Well: hello
camryn darkstone: Hello Yara and Alex, Max, welcome!
Camryn Darkstone
camryn darkstone: Welcome to Wardenclyffe! This is a reproduction of the laboratory of the famous inventor Nicola Tesla.  Tesla's story is fascinating. Walter and I wanted to build a place that would let people learn about him. You may not have heard of Nicola Tesla. But his inventions affect your life every day. For one thing, he invented AC current, which is why you are able to have electricity in your home. Tesla's arch-rival, Thomas Edison, invented DC current, but it was too impractical for widespread use. The conflict between Tesla's AC current and Edison's DC current is known as "The Current War". There was a recent movie about it, by the same name.

Thursday, May 21, 2026

A Pocket Safari

Our second stop this week, after the intense colors and sensations of Nyx Breen's build over on Pangea grid, was a landscape region, all swamp, woodland, and subtle colors. Pandanus Pocket - what an intriguing name! The HG Address is of course at the end of the post. Landscaper Chelsea Louloudi has been in opensim for well over a decade, and has recently found a new home on Wolf Territories Grid, where she very kindly offered to show us around her latest creation.
Thirza Ember: Hey everyone, It is very VERY early in the morning in Australia, where our hostess Chelsea Louloudi lives
Chelsea Louloudi: Hello Everyone!
Bink Draconia: =(-,-)=HuHu =(-,-)=
Yara Eilde: Hello Chelsea
Max Well: hi
Thirza Ember: Chelsea has a translator orb, so that can help everyone understand our conversation (I wish it had a setting for typonese): on her head
Chelsea Louloudi: ahaha Thirza...i'm getting a good giggle Welcome Everyone...great to see you!
Thirza Ember: you guys remember Chelsea's work, she did collaborations with Mudpuddle - remember the Pepperland sims?
Nara Nook: Yeah :)
Jame Atlloud: oh yes
Thirza Ember: over to you Chelsea - I hope you have plenty of black coffee
Chelsea Louloudi: I do Thirza! earlier than i calculated
Thirza Ember: tell us the truth what time is it there
Chelsea Louloudi: 6:06 am
Dings Digital : good morning!
Chelsea Louloudi: morning Dings :)
Nara Nook: Thank you for getting up so early
Chelsea Louloudi: So Welcome to Pandanus Pocket Why "Pandanus Pocket"? The Pandanus is a tree that is common in my part of the real world in the sub-tropics... the name has always appealed to me, as it conveys that tropical feel.

Thirza Ember: that was absolutely not the answer I was expecting
Forest Azure: it is a good tree for lothorien!
Chelsea Louloudi: On this deck is an example of Pandanus tree and it's fruit, which is edible and the leaves are also used in cooking.  Take copies for yourselves. Also on this deck is a stand containing landmarks of my favourite shopping destinations and also interesting places. Just touch it and you will receive a folder. The treasure chests also contain some goodies.

Breen There, Done That

It was the last but one Safari of the season, next week is our finale, until September when the Fall season begins. If you're interested in having us come visit your region or your grid in the Fall, don't hesitate to send me a message on Opensimworld or whichever social you can find me on.
As usual we met on the HG Safari grid where that big yellow prim contains the LMs and a very short notecard with info about the trip. But in just the twinkle of an eye it was time to head for destination one, on Pangea, the art-friendly grid owned by Marlon Wayne and Tutz Zabelin, who were there to welcome us.
Marlon Wayne: Hello everyone
Tutz Zabelin[sv→en]: Hi all
James.Atlloud: Nyx, this is amazing.  Is there a pbx reflection in the sky?  It's CRAZY!
Nyx Breen: EEP effects... have a few, and for sea also
Thirza Ember: I guess I messed up the LM somehow but we are all here now, apologies for any delay
Nyx Breen: welcome Havoc, hello and welcome everyone, please have your shared environment on and max your graphics
Arriving on Immersive 3 is intense!
Nyx Breen: up we go
Angelic Kisses: oh wow
Nyx Breen: Since my first foray into Second Life in 2005, I have been captivated by the world of Virtual Arts. My journey has been a testament to my unwavering passion as I've delved into all the opportunities available to artists.