This week two destinations, both fun and at the same time quite serious, in that they deeply connect with the real world beliefs, creativity, and endeavors of their creators. HG Addresses as usual at the end of the post.
Despite some craziness in hypergridding which slowed down our arrival on Destination one, Counter-Earth grid, pretty soon about 15 of us were at the arrival area at Sardar Mountain, which in the books is a marketplace where it seems anything can happen, from the dangerous to the delightful. There are community evenings on Counter-Earth Grid, at 8pm Pacific Time, and there are organized games of Gorean soccer, and they are working on getting combat events - the arena is ready, just some scripting left to do. For those in the Antipodes, you may like to join the New Zealand cohort on this grid, so there's something for everyone.
If you visit the grid, be sure to leave some feedback on the OpenSimWorld page
Friday, September 16, 2016
Thursday, September 8, 2016
Back on Safari
Sound artist Morlita Quan, check out her music here |
... And we're back.
The first Safari of the new season was a celebration of creativity, style, sensuality and above all the free open source ideals of Francogrid, and the wider hyperverse of OpenSim.
Fest'Avi is always about the body beautiful. It is about creativity and a practical need for more original avatars for people to use and share. Anyone can contribute an avie, and this year there are about 19 different models, some very human-like, some romantic, some very unusual.
Here are the avie makers this year: Sunbeam Magic, Archael Magic, Canonboymaty Duffield, Zany Foxtrot, Serene Jewell, Praline B, Shannan Albright, Meilo Minotaur and of course Cherry Manga, whose artistic imagination and passion are the fabric upon which these avatars are displayed.
Thursday, June 23, 2016
Sun Sets on Safari
Thai Low: allora abbiamo resistito al terrore delle griglie: HG Safari!
Thursday, June 16, 2016
An Arrowing Safari
Thursday, June 9, 2016
A Fact and Fantasy Safari
Sometimes we think of it as a fail, but one of the virtues OpenSim is that it has no theme, beyond its variety, liberty and instability. Everyone does what they feel, and it's a testament to the inherent positive spirit of, well, humanity, that here are so many grids and regions that celebrate beauty, generosity and goodness, without being self-conscious or coy about it.
This week, the Safari visited three grids, Saraneth region on Ignis Fatuus, ArcadiaShop on OSGrid, and three sims on Craft Grid, Hildesheim, Heritage and ESOC. HG Addresses, as usual, at the end of the post. Some builds are factual, some are pure fantasy either of an original form, or developing beloved stories or images, but all of them teach us something.
This week, the Safari visited three grids, Saraneth region on Ignis Fatuus, ArcadiaShop on OSGrid, and three sims on Craft Grid, Hildesheim, Heritage and ESOC. HG Addresses, as usual, at the end of the post. Some builds are factual, some are pure fantasy either of an original form, or developing beloved stories or images, but all of them teach us something.
Thursday, June 2, 2016
Carima to Raious: Safari gets Ed-ucational
From Middle Earth to the inside of an iPhone, that was this week's epic - and surprisingly smooth - Safari.
First up, the sims belonging to the Carima group on Metropolis.
Primus, Anna and the gang were there to welcome us to this huge, heart-breakingly lovely region. So what's the Carima story?
First up, the sims belonging to the Carima group on Metropolis.
Primus, Anna and the gang were there to welcome us to this huge, heart-breakingly lovely region. So what's the Carima story?
Monday, May 30, 2016
True Grid
Matilda Charron came on Safari!
Now that is true grit. The Safari begins at like 3 am, Mati's time, and we were so glad she decided to join the fun and games this week.
And what a game of it we had. Generally speaking, hypergridders like to be able to jump directly from A to B. Having to go through Welcome sims or make multiple leaps to reach one's destination is not a huge burden, but obviously, if somebody builds a region and wants people to visit, then it would be good if they made that as easy as possible. Is that dumbing down? I hope not. The 'idiot-proof' opensim viewer we're always being promised doesn't matter to me, mostly because I'm not that interested in meeting idiots. HG accessibility is, however, key to making it worth your while to build worthwhile, quality installations and regions.
Matilda Charron at the clubhouse |
And what a game of it we had. Generally speaking, hypergridders like to be able to jump directly from A to B. Having to go through Welcome sims or make multiple leaps to reach one's destination is not a huge burden, but obviously, if somebody builds a region and wants people to visit, then it would be good if they made that as easy as possible. Is that dumbing down? I hope not. The 'idiot-proof' opensim viewer we're always being promised doesn't matter to me, mostly because I'm not that interested in meeting idiots. HG accessibility is, however, key to making it worth your while to build worthwhile, quality installations and regions.
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