Showing posts with label tunnels in opensim. Show all posts
Showing posts with label tunnels in opensim. Show all posts

Thursday, April 20, 2023

Safari Goes Under the Mountain

The second destination for this week's Safari was on Kinky Haven grid, run by Wendie Blackthorne who was there to greet us, in her cute spelunking outfit - surprisingly un-grimy considering the fiendishly difficult tunnel and cave system she had invited us to experience, the creation of her friend Lizzy Borden. No, she didn't have an axe. I know you were wondering. Well, that might not be entirely accurate...
Wendie Blackthorne, front, and Lizzy Borden behind her.

This is a huge region, so of course we were limited in how much of it we could see in our short visit, but the girls had organized themselves in such a way that we were able to get a good idea of the variety and magesty of the build without being rushed too much. 
The tunnel style build is one of the most difficult of all to pull off, as it's a tricky game of proportions when you are trying to create a closed-in atmosphere that is also cam friendly. The labyrinth needs to be at challenging but not so frustrating and cramped that the immersive feel is lost for the player-visitor.
Lighting, textures, sounds and objects all come together to surprise, spook, and delight throughout this enormous build, where every tunnel suggests more discoveries - and does not disappoint.
We met on the big plaza outside the mountain.
Lizzy Borden: Welcome to The Mountain. This is The Mountain of the Ancients who attempted to build a tower to Heaven in the shape of a pyramid.....but it collapsed along with their civilisation. What you are about to see is the remnants and evidence of attempt at restoration by the descendants.