Showing posts with label lumiere noir. Show all posts
Showing posts with label lumiere noir. Show all posts

Thursday, January 27, 2022

Safari Glows

 It's all a question of perspective. Prims have been somewhat overlooked of late so it was a treat to revisit the medium, a sort of historical trip. But with plenty of fantasy thrown in. You learn something every time on Safari, about what works and what doesn't and sometimes something literary. Case in point: Beth Ghostraven found some chandeliers all green and glowy, like cavorite. I didn't even know what that was, but our host Cyberglo Cyberstar was immediately on her wavelength. It's that kind of a place.


The place?   We were visiting LoveGlo castle, a sort of poetic throwback to the beauty of building with prims. Cyberglo constructed the whole place in a day and filled it with legal freebies, hidden passages, caves, and all kinds of surprises. The proper address of the region is at the end of the post, as always.

Thursday, April 28, 2016

Lost Light

One of the giants of virtual worlds, Lumiere Noir, died about a year ago, on August 10, 2015. He had been ill for quite some time, but his passing came suddenly, sending shockwaves through the community of virtual worlds where he had long been revered as an inspirational educator for hundreds of builders. 
Lumiere Noir on Craft Grid in 2011
The expression 'Ivory Tower' was coined in 1837 by the French writer Sainte-Beuve and it means a frame of mind, or sometimes a place of scholarship and learning, that holds itself aloof from the less educated, everyday happenings. That's rather ironic, considering Lumiere's lifelong desire to inform and assist others to be part of the building community.

Monday, January 25, 2016

Pleasure Craft

          Congratulations to Craft, and all who sail in her, the grid turns 6 years old on Wednesday January 27 and celebrates with a party in the evening, European time, and the announcement of the results of the Annual Building Contest.
          Craft styles itself 'The Friendly Grid' and that title is well deserved. Few opensim grids can boast such a long and successful life, and the secret is assuredly the community spirit. 
          But how do you create this kind of enduring family? It starts at the top. 
Tao and Licu, taken at the 2014 anniversary party
          In 2009 Licu Rau founded Craft, along with his partner Tao Quan. Tosha Tyran and her partner, the celebrated and much missed Lumiere Noir, made up the original four members. They were soon joined by friends who had been in Second Life, or in Cyberlandia, an early Italian language opensim grid. Managing a grid, with all the hundreds of little things that can go wrong technically, socially, financially, is not work for the fainthearted, and Tao and Licu have been tireless in their pursuit of other people's happiness. 

Thursday, July 3, 2014

Safari Lite

Peace and Freedom
Lumiere Noir

           It was a funky day of DSKCHK and bluescreen warnings about kernels, and Singularity crashing after sixty seconds. The only sane solution seemed to be to get Firestorm, and deal with all the hassle an unfamiliar viewer might add to the chaos which is Safari Night. I never thought I'd even get to Ilha Magica, and when eight-thirty came around (11:30 SLT), the  sim was funky too, as the Safarinas began to arrive, Fuschia Nightfire, Wizard Gynoid, and Wizardoz Chrome. On top of that, I'd had some really sad news, but that's for another time. Grr. Ilha Magica wasn't going to work as a meeting point - and boo hoo! There were even special new posters in the little house!
          You're thinking, 'shame you didn't research the Firestorm built-in a/o - shame you swear by Singularity'. I was thinking the same thing, believe me, as I struggled with the Firestorm UI. 
          Since Ilha Magica was acting weird, Fuschia Wizardoz,and Wiz tp'd over to our first  destination, Cuteulala Park (OSGrid) along with  snow, Avia and gradually all the others - Nara, Serene, Alex, Mercalia, Han Held, and the lovely Sarah Kline
            Endora came too, just for a bit - she has an art show coming up soon, and was busy with that. So twelve took the tube ride, and visited the haunted house. 
          Here's the thing. Obviously it's easier to travel alone in open sim; you can do everything in your own time, and grid jumping is comparatively stress free. But it's nothing to the feeling of good companionship. It was especially nice to have Sarah with us, she kindly pointed out my mistake at attributing the haunted house Cuteulala Artis, who instead is the mastermind - or should that be mistressmind? - behind the rollercoasters, along with the scriptalicious Takni Miklos. I think the Haunted house is by Eryn Galen. Sigh - so much easier to tell who made a prim object - you just click on Edit and voila! But it's a groaning, laughing, brilliant horrorfest on Recreation Plaza, home of the OSGrid Speedbuild, the smaller green sim south of Cuteulala Park, and a perfect foil to the exhilaration of the Big Wheel and the flume. 
          Check out the map - the Park is huge.There is fun to be had for hours here, but we had an appointment not to be missed, with Lumiere Noir, on sim Glow, part of Sean Emerald's Sanctuary Grid
          Famed for his Ivory Tower of Primitives in SL, Lumiere's been in open sim for many years. I first met him when we were both on Craft grid, and I'm kind of proud and humiliated to say that he taught me to use the 'Select Texture' button in Edit. I'd been in vws for 3 years by then, and had never noticed it.
           Lumiere and his partner Tosha Tyran are getting into mesh, watching Blender tutorials together and figuring it out, gradually, The buildings on the sims we visited were all by Tosha, but Lumiere, whose color changing avie was made up of about 5 or 6 different mesh shapes, also shared some of his own recent creations with us. 
          As usual, not all our attachments made it from OSGrid; since snowbody's whole outfit was made of attachments, he made quite an impression. Clothes were provided: his idea of 'traveling light' was a wee bit too light! Serene has the very sensible idea of not wearing a bald base, to avoid the 'just out of chemo' look that I was sporting, on everyone else's viewers. Fuschia has a robot look going on, so she's always elegant, and Wizzy's hair must be superglued on or something, it follows her everywhere.
           Lumiere talked to us about his choice to come to open sim, about the Ivory Tower, and its griefing problems in SL, (who knew anyone would grief a place like that? Apparently they do, and in quite sophisticated and horrible ways) about the joys and headaches of coming to grips with Blender in its complexity, and in terms of the loneliness that builders experience when using off world programs. Serene made a great suggestion, to combat the isolation of blending, she listens in to inworld Spoken Word performances.
Lumiere showed us some of his blends, some buildings, a table, and this pencil. That's when the trouble began. Somebody moaned about this blog being slow to load because of all the photos, so I have put the worst of them on Flickr; let's just say ...
          ...it was all Wizzy's fault, and Avia survived suffocation, but only just. 
          Lumiere's answer to the question - why open sim? - was succinct. The peace and the freedom of open sim. Freedom to create things not possible in SL, due to size and prim number restrictions, and the peace and quiet essential to getting on with your work. 
          Speaking of work, Tosha Tyran's builds here are amazing! One short visit is not enough. The quality textures loaded instantly, even in Ultra graphics. A little bit of sim-to-sim tp trouble, but we got around that by using our Map. 

          The Taj Mahal is just one piece by Tosha that we admired on Sanctuary Grid. I'm not saying that anyone peed in the pool, but the water did get warm at one point, and Fuschia looked a little pink... nuff said. 
          By the time we were ready to set off on our last stop (Wizzy's right, the 3 hour safari is a little too long) we were down to about six travelers. The destination was PM Grid. The LM everyone got worked just fine for Wizard and Serene, and eventually snow and I got there, but it was late and laggy, and Bob Wellman's PMGrid deserves a more thorough visit, a dedicated safari.That'll be upcoming - will you be joining us? I hope so!