The first real Safari after a pause of over three years, and about thirty people showed up! Would we survive to the end? And not just because the first destination promised death by dinosaur - would lag or confusion defeat us?
The answer was a resounding No! Thanks to all those who showed up for this Hunting and Fishing Safari, where we played, stepped in dino dodo, fished, got squashed, fished, crashed boats... and, most of all, thanks to Ange Menges and Royale Mobian, the hosts of the two hours of the Safari. As always, the addresses of the two destinations are at the end of the post.
Two games, with nice prizes for the players, but very different experiences! First up, we went to Mandjelia, a Hunt sim built by Ange Menges and Nani Ferguson. As you know they make three or four builds each year, they are only open for a few weeks and then gone for good. This region was open specially for us, and will be there for a few days before disappearing once again, so you have a few days to go there, if you want to try you hand!
Once you have found the egg-teleports, up you go. Even though there were about thirty of us on the region, we did not suffer from any appreciable lag.
|Harthelie Deux, dressed to kill.|
This is a game that can take many hours, if you do it properly, teleporting down to the ground and looking for the next hidden egg to reach the next skybox.
|Frank and Prodyck, Lux and Truelie seek their fortune.|
The different environments feature different kinds of dinosaurs, who each favor a distinct type of terrain, but they all are man eaters!
|Cherry, Archanquest, Lifted and Mal keep a wary eye open.|
This build is very absolutely stuffed with detail. The planting and the animals, the merchandize in the marketplace and the NPCs are all exquisite.
|Lucy makes a friend|
|George and I decide a sit down is the safest policy|
|The ever patient Royale Mobian|
|Lyr Lobo taking the fishing thing seriously as Serra and Unadecal look on|
Not following the rules included not seeing the grid as it ought to be. This is the true environment as it ought to be seen if you accept the Experience settings. Very atmospheric! Mobius grid has a great reputation for being reliable, and the team work hard on opensimulator code, offering suggestions and improvements that anyone can take a look at if they go to https://mobiusgrid.us/. Things like Experiences and Display Names, that have become everyday features of Second Life, are also to be found here, proving they are quite doable even on an opensim grid.
|Joyce puts the pedal to the metal|