Eyewatering buckets of slowness, crashing and general frustration seemed to dog our every step, from the starting point at HGSafari sim on Francogrid, through to Virtual Dreams, on to the Louvre sim on OSGrid. Only the very last stop worked perfectly, by which time a mere handful of bold and tenacious Safaristas were still on board.
Sunday, February 7, 2016
Le Safari
This week's Safari was a trip to the little known French province of Lagetaine. The emphasis on Lag...
Sunday, January 31, 2016
Getting Seen in Open Sim
You like to build things, but Second Life has become too expensive or dramatic or stale or commercial for your taste, so you decide to move to open sim.
You've overcome the hurdle of being a noob again, you've found a region on a sympathetic and cheap grid, or set up your own minigrid and hooked it up to hypergridding. You've gone through an intense period of creating, facing the challenges of sourcing material away from the SL Marketplace, dealing with the maddening glitches that open sim likes to throw at builders, and kaboom - now you have a bunch of beautiful stuff on your sim.
You look up from your work and suddenly realize that Hey, this is not like SL where you can send out a notice in some spammy art or building group, pay a musician 6 or 7k Lindens, and throw a vernissage or housewarming party with 40 hot bodies to pat you on the back.
You've overcome the hurdle of being a noob again, you've found a region on a sympathetic and cheap grid, or set up your own minigrid and hooked it up to hypergridding. You've gone through an intense period of creating, facing the challenges of sourcing material away from the SL Marketplace, dealing with the maddening glitches that open sim likes to throw at builders, and kaboom - now you have a bunch of beautiful stuff on your sim.
You look up from your work and suddenly realize that Hey, this is not like SL where you can send out a notice in some spammy art or building group, pay a musician 6 or 7k Lindens, and throw a vernissage or housewarming party with 40 hot bodies to pat you on the back.
Thursday, January 28, 2016
Game On
Games. Who doesn't love them?
But what kind of games work best in open sim?
We sat around the fire in the Safari Clubhouse and talked about it this week. Some don't like games in opensim at all, they think it is really better used for building and experimenting. The instability of the code, others mentioned, is a challenge when it comes to group activities and complicated scripts. Selby Evans mentioned an interesting solution to lag or reliability woes; in Second Life some of his friends organize a weekly version of Hollywood Squares on Thursdays, in which case the only scripts you have to worry about are the contestant's.
When it comes to playing games in the hyperverse, builders are faced with the unenviable task of dealing with the competition of other dedicated and commercially perfect video games. How can you get people to play at racing or shoot 'em up in opensim when they could be having a go at Need for Speed or Call of Duty. Well, perhaps for the company? Something the wide open spaces of the hypergrid is always a bit short of.
But what kind of games work best in open sim?
We sat around the fire in the Safari Clubhouse and talked about it this week. Some don't like games in opensim at all, they think it is really better used for building and experimenting. The instability of the code, others mentioned, is a challenge when it comes to group activities and complicated scripts. Selby Evans mentioned an interesting solution to lag or reliability woes; in Second Life some of his friends organize a weekly version of Hollywood Squares on Thursdays, in which case the only scripts you have to worry about are the contestant's.
Inside the FrancoGrid clubhouse |
JOG Grid |
Monday, January 25, 2016
Pleasure Craft
Congratulations to Craft, and all who sail in her, the grid turns 6 years old on Wednesday January 27 and celebrates with a party in the evening, European time, and the announcement of the results of the Annual Building Contest.
Craft styles itself 'The Friendly Grid' and that title is well deserved. Few opensim grids can boast such a long and successful life, and the secret is assuredly the community spirit.
But how do you create this kind of enduring family? It starts at the top.
In 2009 Licu Rau founded Craft, along with his partner Tao Quan. Tosha Tyran and her partner, the celebrated and much missed Lumiere Noir, made up the original four members. They were soon joined by friends who had been in Second Life, or in Cyberlandia, an early Italian language opensim grid. Managing a grid, with all the hundreds of little things that can go wrong technically, socially, financially, is not work for the fainthearted, and Tao and Licu have been tireless in their pursuit of other people's happiness.
Craft styles itself 'The Friendly Grid' and that title is well deserved. Few opensim grids can boast such a long and successful life, and the secret is assuredly the community spirit.
But how do you create this kind of enduring family? It starts at the top.
Tao and Licu, taken at the 2014 anniversary party |
Saturday, January 23, 2016
Safari Goes Boldly
The word maze means to be confused or bewildered, and may be related to Scandinavian words like mas - 'exhausting labor' and masa, a Swedish word meaning 'to be slow or sluggish'. Clearly a natural fit for any Safari.
Thursday, January 14, 2016
Zan and the art of Hypergridding
So now we know.
The secret to an absolutely perfect Safari where nobody loses their hair, gets lost or freezes or has chat lag is... to predict that everything is going to go horribly wrong and we all need to be ready for multiple crashes.
Or was it the fact we were all invited to keep our attachments to a minimum?
Hmm... it might be that, but we all looked stunning either way, so I'm not sure who paid attention to the 'low lag' dictum.
Making rules about what people can do or bring on Safari would defeat our main purpose, which is that the grids and regions should be the ones that toughen up for the onslaught of visitors, not the visitors pussyfoot around the sims. That may sound selfish, but it is done with love - love of making places visitor friendly, because visitors and appreciation and networking are the lifeblood of any community.
Plus nobody actually reads the notecard, so it would not work anyway.
The secret to an absolutely perfect Safari where nobody loses their hair, gets lost or freezes or has chat lag is... to predict that everything is going to go horribly wrong and we all need to be ready for multiple crashes.
Or was it the fact we were all invited to keep our attachments to a minimum?
Hmm... it might be that, but we all looked stunning either way, so I'm not sure who paid attention to the 'low lag' dictum.
Making rules about what people can do or bring on Safari would defeat our main purpose, which is that the grids and regions should be the ones that toughen up for the onslaught of visitors, not the visitors pussyfoot around the sims. That may sound selfish, but it is done with love - love of making places visitor friendly, because visitors and appreciation and networking are the lifeblood of any community.
Teravus Plaza keeps losing its prims. The clubhouse is next to the hill on the right. |
Wednesday, January 13, 2016
What Is OpenSim For?
What is OpenSim for?
Many things. It's like a large garden, with different flowerbeds, trees, rockeries and ponds, maybe a vegetable patch, and a compost heap too. Each zone has its own needs, but they are all connected.
By what? Paths, weather conditions, hedges... but above all, the will of the gardener.
So, which are you? Are you planted in the garden, or are you a gardener? Or do you belong to a middle category? And why does it matter?
Over the past few weeks you may have seen a poll on G+ and in Facebook.
This is the G+ Poll, as of today.
G+ is not a very poll-friendly forum, but the immediacy of the stark question 'What is open sim for' was designed to get your gut reaction. Some kind folks apparently thought I was looking for a wiki definition, rather than a 'choose one' opinion from each participant, but hey, that's G+ for you.
Many things. It's like a large garden, with different flowerbeds, trees, rockeries and ponds, maybe a vegetable patch, and a compost heap too. Each zone has its own needs, but they are all connected.
By what? Paths, weather conditions, hedges... but above all, the will of the gardener.
So, which are you? Are you planted in the garden, or are you a gardener? Or do you belong to a middle category? And why does it matter?
Over the past few weeks you may have seen a poll on G+ and in Facebook.
This is the G+ Poll, as of today.
G+ is not a very poll-friendly forum, but the immediacy of the stark question 'What is open sim for' was designed to get your gut reaction. Some kind folks apparently thought I was looking for a wiki definition, rather than a 'choose one' opinion from each participant, but hey, that's G+ for you.
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