OpenSim freebies have a reputation (fostered by people who want YOU to pay for THEIR Content) for not being very good. When someone says to me, as they did this week, "Oh yes, I put out some crap - I mean basic items - as freebies", that makes me sad. My content is free because I want to crush that 'free=Crap' nonsense out of existence. There are a growing army of creators providing amazing avatars, houses, mesh items, and so on without charging anything. I want to be a part of that. In the olden days in SL, it was a village where people shared and worked together. There are still many pockets of generosity in SL, but in many ways it has sunk into the same grasping, money-oriented economy you can find in the real world. Let's not permit OpenSim to fall into that trap.
The outfit modeled in this photo is 'Maura' a lingerie set I made the other day. It took about 8 or 9 hours to create in Photoshop; in that picture, you're looking at about a week's work/entertainment. Just because someone charges you money for something doesn't make it better than a free item, or that more effort went into making it - that is the real-world bs. In fact the price of free things may be higher.
It seems immensely presumptuous when someone takes freebies but expects others to pay for their creations. The excuse is often "Oh, but I sell my things to cover my costs." Wait a minute. The rest of us are not set for life. We all have expenses, whether it's sim rent or the phone bill. Virtual reality is not essential to living, it's entertainment. Using that excuse for charging for your creations while taking freebies from others is as cheesy as asking your fellow film-goers to pay for your ticket at the cinema.
|Angelic Aaack Aardvark|
People like Aaack Ardvark who spend hours tutoring in Blender, or Fuschia Nightfire who makes fantastic videos and installations, or Taarna Welles whose shoes on La Baronnie are to die for, or Mattie Mcbride, with her lovely houses and wearables, or script guru Ferd Fredrix with his online Library and endless patience, polymath Oddball Otoole's tutorials on all aspects of building, or Mata Hari's dance systems. Galleristas like Art Blue and Roxelo Babenco. Singers like Truelie Telling and Wolem Wobbit, and storytellers like Caledonia Skytower and Shandon Loring. Think of Lani Global and all the builders who exhibit on her sims including Pete Camino, Cuteulala Artis and Tina Bey. What about the mesh clothes you can download from Damein Fate's site, or the skins of Eloh Eliot? Think of Zia Frimon, Sarah Klein, Tosha Tyran, Cornflakes Woodcock, Wordfromthe Wise, Hylee Bekkers, Garry Beaumont, Cherry Manga, and Avia Bonne. Educators like Michelle Techland and Aime Socrates. Travel writers like Paul Merken and Virtual Christine who let us know what's out there to visit with no thought of profit, and Portal keepers like Shaun Emerald and Spike Sol who provide us with the means of getting around the hyperverse with ease. Then there are all the people who built your viewer. and of course, think of the Queens of Free, Arcadia Asylum and Linda Kellie. For every name mentioned in this post, I could substitute a dozen others, and you can probably think of fifty more.
|Gill Beaumont donates a sim to HG Safari in Francogrid|
|Spike Sol visits the lingerie store on Nara's Nook|
No money is just another way to escape the pedestrian values of the real world. It distances us from exploitation, pushes us to learn more about how things work in the virtual environment, and to reach out and help others, which is soooo good for your karma. The connection of gratitude that I feel to the OpenSim Freebie creator is more real, valuable, and enduring than my connection to the SL dressmaker who gets my 300L. It's a feeling that is worth sharing. And to all who have made this happen for me, I give Thanks.