Showing posts with label rage darkstone. Show all posts
Showing posts with label rage darkstone. Show all posts

Tuesday, May 30, 2023

Through a Glass, Darkly

What does it mean to be mirrored?
Reflect upon it. The photo, the drawing, the video clip - we often hardly recognize ourselves so seen, so replicated. Yet in the looking glass, where everything is backwards, we find our true face, our true form. 
And sometimes, we are lucky enough to find a mirror for more than the external. That's the beauty of Rage Darkstone's latest opus, Mirrored, opening on Wednesday at 1pm SLT on Pangea grid - the HG address is of course at the end of the post.

Friday, July 29, 2022

All the Rage

 Rage Darkstone has recently arrived in opensim, and has already begun to make his mark. His first big show was 'Death and Transfiguration' for the Pangea Art and Culture Festival, directed by Lampithaler Artis
Rage's 3D art is ephemeral, vibrant, tenuous, full of life and drama, and this performance had it all. Pretty good, too, for his first attempt in what many artists find a foreign country, OpenSim, where even on well conducted grids, scripts can mess with you, and your carefully honed SL inventory is not available, making life a little more... interesting.

Tuesday, July 12, 2022

Art and Soul at the OSF

OpensimFest has as its motto 'The chemistry of community' and that's why the regions take their names from the periodic table. Some are words we're all familiar with like Oxygen and Carbon, while others have names that sound a bit made up, come on, admit it, by scientists who just want to mystify their craft. 
The heart of Chlorine. Greyer than I expected, tbh
Here are two OpensimFest regions you might like to explore,  one with an everyday name, the other sounding more exotic. What do they have in common? Big art, and interesting projects. Both regions are full of good things to look at, I've chosen my favorite three from each, so go and explore, perhaps you'll find something I have overlooked.