First up, Discovery Grid, and three very interesting regions reflecting the spirit and interests of the grid. This is a sporty, out-doorsy place, just packed with interesting scenery. We arrived on Spirit Rock Ranch.
Angel Discovery: Let me introduce you to the management team: Tenbears Running, Jay Copperfield and Balpien Hammerer are all senior management here. Together we run the grid There are a number of activities which you are welcome to try. This area is mainly the equestrian area although you will see some other fun items for you to enjoy. I am told the Kraken has been instructed on no snacking while you are here. To the south of this region you will also find water events
Alya.VonZ: I saw from the sky, a few beautiful waves:)
Thirza Ember: Did you all know each other in SL, or did you meet in opensim
Angel Discovery: I didn't know any of these folk until Inworldz where I met Balpien
Balpien Hammerer: Opensim is very nice. I like ubODE, decent and fast physics. It decentralizes ownership. Seamless travel between the grids is very important.
Thirza Ember: well ... SEAMLESS hehehe maybe not but it's an adventure
Next up, Crocodile Island
Angel Discovery shouts:This is a discovery area with the idea being you ‘find’ all the things hidden in the region. Watch were you walk, there are predators here. There are also boats for you to tour around on. This region is actually one of the light duty regions. Some of the residents asked if they could theme it and this is the end result. Light duty is a region that is 10000 prims and is used for things like sailing or things like this with a theme. A number of the light regions have been used like this, allowing the residents to input into their surrounding areas.
George Equus: Rez is amazingly quick.
Jay Copperfield: This was a fun build :)
Tenbears Running: there are hidden villages, and hidden elements on several areas of the region. A great place for a treasure hunt too...
|Tenbears demonstrates the hang glider|
Jessie.Campbell: I would enjoy spending some excursion time here
Crocodile Island looks like the setting for a novel, with all the details like the airplane and its grassy airstrip, the waterways and of course all the hidden dangers and activities. The vast, open space feel of the grid is an absolute delight. But for those looking for a dance or two, can visitors find a party on Discovery Grid?
Jay Copperfield: We do have events, DJ's; Live performers If you go to: http://discoverygrid.net our Events Calendar is on the front page.
Jessie Campbell: neato
Our final stop on this whirlwind tour of Discovery was Fantasy Sea
Jessie.Campbell: heads down... duck and cover!
Lucy.Afarensis: That was fun
]essie.Campbell: that gives a heck of a ride!
All this fun, and free gifts too - what a great visit!
|One of the may beautiful buildings on Confluence, Kitely Grid|
Our second stop was a visit on Kitely Grid, where we met Ilan Tochner on the region belonging to Daniel Hoffman who very kindly took time off work to meet with us and to show us his region. The ground level of sim Confluence is a wonderful mishmash of building elements, architectural and scientific.... and in the sky above, a fabulous ship, the Aeschylus.
Jessie Campbell: the control deck is amazing
Lucy Afarensis: I have reached warp 7
Daniel Hoffman: I wanted it to feel like a really vast space.
Daniel Hoffman: I have a map of it in my head, at this point.
Daniel very gamely led us around the main features of the ship, along mysterious corridors and past massive bits of machinery. It's a great symphony of building, textures and sounds.
Daniel Hoffman: Here I have machinery that goes "bzzz."
Jessie Campbell: I saw these, what are they ?
Xirana Oximoxi: really amazing!!
Daniel Hoffman: You tell me. I am creating it, but I don't understand all of it. :D
Phred 420: looks like a quantum turbolater
Phred 420: i can just become invisible
Daniel Hoffman: I noticed that!
Daniel Hoffman: The green pipes on the wall are gene modified algae, which help purify the air and also are used as part of a food source.
Phred 420: soylent i expect, from the cryo pods
|Jessie and George admire the whirligig|
Jessie Campbell: I could watch this all day
Daniel.Hoffman: This thing needs reactor shielding. Sorry about all the radiation, folks.
Thirza Ember: Ilan, thanks for joining us, I wanted to ask you, can you remember making the decision to set up your own grid? what was your biggest motivation? did you think it was a big gamble?
Ilan Tochner: Well, our vision was for a service which would allow people to create virtual worlds on demand. So that you'd be able to have as many virtual worlds / spaces as you want and not have to start manually managing servers. We wanted to free people from having to think about land maintenance and instead just have as many of it as they wanted when they wanted it. OpenSim seemed like the best choice for a potential open metaverse
Daniel.Hoffman: It works, Ilan! That's what I love about this place.
Ilan Tochner: Thank you Daniel, we're proud to have great creators such as yourself using our service.
|Ilan Tochner (right) inspects the ship|
thirza ember: it's not just that you've survived, you have established a standard of excellence
Ilan Tochner: Thank you, we've been open to business since March 2011, that's quite a long time for OpenSim grids, we try to focus on not breaking things :-D
Ilan Tochner: We want to see an open Metaverse emerge so opening up to the Hypergrid was quite natural for us. We want people to be able to call Kitely home and still spend time in all the other wonderful places that exist on the Hypergrid
Daniel hopes in the future it might be used for role play, or, why not, maybe someone will film some machinima in here, that would also be cool. Among the features he is working on are more elevators, uniforms, and all the little bits that will make it complete. Of course, it is always a balancing game between creating a lived-in feel on a large scale, and not crippling the region with way too many prims or mesh items.
Daniel Hoffman: Hmmm. Well, although it sounds boring, the BIG thing is some functionality like sit scripts and chairs, beds etc. in the living quarters, and some stuff to make the place look actually lived in. Some more posters on the walls. There are two big cargo areas that are actually empty and we did not tour and I've been making cargo containers to fill it. And basically to just go stem to stern and really make the ship feel lived in so when you come into it, there are places to go and sit and do things. Also want to finish hydroponics and start on the labs.
Jessie.Campbell: it deserves to be seen Daniel
Daniel Hoffman: Well, hopefully people will come visit. :)
Lucy Afarensis: amazing work
|The cryo chamber|
Thirza Ember: it's hard to stop taking photos LOL
Daniel Hoffman: Please feel free to wander and photograph. Just share 'em if you get good ones or if you find the monster.
thirza ember: oh, i'm going to find the monster... not this evening, because it is midnight here... but i'll be back tomorrow
Daniel Hoffman: Dang, now I totally need to make a monster. :P
|I think Jessie broke the ship|
Discovery Grid three destinations:
discoverygrid.net:8002:Spirit Rock Ranch
Daniel Hoffman's space ship: grid.kitely.com:8002:confluence