Friday, April 3, 2026

Rocking on Redwood

Our second destination for this first week of season two was Neverworld, the lovely Redwood Bay, HG Address at the end of the post as usual.. This is another crucible of creativity, in keeping with the theme of our first stop, people making wonderful content in Opensim. Our ship was a classic example of legitimate crossover between SL and Opensim (you can read more about that here if you're curious) and of course the Neverworld core team of creators - people like Nexus Storm and Mr Smokes, to name but two, are legendary for their builds. The Neverworld Marketplace too is a good source of original content, another one for Moonrise's list I guess! But our focus was having a few laughs, a bit of a dance and some April Fool's fun on a lovely cruise around some of Neverworld's signature sims. Organized by the great Gundahar Bravin, we were welcomed aboard by Govega, the grid owner, and also Joshua, Nine, Kaleera, Dakota and more - Neverworld's reputation as a crowd-friendly grid was confirmed once again!
Captain Ron: shouts:  Hello Ladies and Gentlemen, this is your Captain speaking, we'll be getting underway very soon. Be sure to find your positions before we set off. Anyone not securely fastened may fall off the vessel. Enjoy the cruise and Thank you for joining us!  This is sure to be a fun and exciting adventure with great entertainment!
Dakota Steel: Yay!!
eva Nowicka: I prefer to sit down today... I fear Gund's jokes
Gundahar Bravin: Everyone situated? Media is Playing as well!
Kaleera Lefevre: I don't think we lost anyone, did we?
Nine Zero: hope not
Govega Sachertorte: throw out some lifesavers
Gundahar Bravin: The Coast Guard is active if we did
Thirza Ember: captain Ron seems pretty athletic, if anyone falls in, he can save them
Gundahar Bravin: He is a buff, must be all the Rum
Captain Ron multitasks as both helmsman and DJ.
eva Nowicka: I'm wondering why Josh is carrying a machete on his back... are we in danger?
Mokey Monkey: it's a safari!

On the Reef

Moonrise Azalee: Okay - well, Hey everyone, welcome to Ravens Reef- a small town, urban 4x4 region- It's a fictional town with a modern North American pacific coastal theme - Roleplay is encouraged here but not mandatory. Ravens Reef was inspired by a few different things - first, I really loved the little immersive regions I found in The Big Grid, but these places came and went pretty quickly it seemed - I would fall in love with a place, then one day it would be shut down, which was sad - but while in InWorldz, I met Curt Halberd who created very realistic builds, and who created a town called Backwater that felt so real - I would wander around his little town, able to imagine myself living there, and I loved how it felt.
Moonrise Azalee: I realized I wanted to make something like that, something I knew I would be able to financially afford for the long term, a place that people could go to and maybe create their own story in a small town setting, and so Birchglen, Ravens Reef was born - it existed in a smaller form in InWorldz, but I had a large land mass in OSGrid where I continued working on it, with help from Curt, and eventually I brought it into Kitely since I had already been a resident here as well.
Moonrise Azalee: It has also been in 3rd rock grid, because i liked the idea of it being always online, but when 3rd rock grid shut down Ravens reef remained here permanently
Moonrise Azalee
Moonrise Azalee: Something that was important to me was to use content from some creators I really enjoy and admire, Curt Halberd and his REALized Mesh, as well as Koshari from Four Winds, Chic Aeon and many others - it can be a challenge to find good, legitimate content in OpenSim but I wanted to show that it was possible - there are some urban buildings that are actually sold on Marketplace in the Big Grid with permissions to bring outside of that grid into OpenSim, and there are of course the  Arcadia Asylum, Urban builds - there are other things that from the process of going from one grid to another have lost the creators names , or some items that may be questionable, but the intention was to build a town that could showcase the work of OpenSim creators.