Showing posts with label curt halberd. Show all posts
Showing posts with label curt halberd. Show all posts

Friday, April 3, 2026

On the Reef

Moonrise Azalee: Okay - well, Hey everyone, welcome to Ravens Reef- a small town, urban 4x4 region- It's a fictional town with a modern North American pacific coastal theme - Roleplay is encouraged here but not mandatory. Ravens Reef was inspired by a few different things - first, I really loved the little immersive regions I found in The Big Grid, but these places came and went pretty quickly it seemed - I would fall in love with a place, then one day it would be shut down, which was sad - but while in InWorldz, I met Curt Halberd who created very realistic builds, and who created a town called Backwater that felt so real - I would wander around his little town, able to imagine myself living there, and I loved how it felt.
Moonrise Azalee: I realized I wanted to make something like that, something I knew I would be able to financially afford for the long term, a place that people could go to and maybe create their own story in a small town setting, and so Birchglen, Ravens Reef was born - it existed in a smaller form in InWorldz, but I had a large land mass in OSGrid where I continued working on it, with help from Curt, and eventually I brought it into Kitely since I had already been a resident here as well.
Moonrise Azalee: It has also been in 3rd rock grid, because i liked the idea of it being always online, but when 3rd rock grid shut down Ravens reef remained here permanently
Moonrise Azalee
Moonrise Azalee: Something that was important to me was to use content from some creators I really enjoy and admire, Curt Halberd and his REALized Mesh, as well as Koshari from Four Winds, Chic Aeon and many others - it can be a challenge to find good, legitimate content in OpenSim but I wanted to show that it was possible - there are some urban buildings that are actually sold on Marketplace in the Big Grid with permissions to bring outside of that grid into OpenSim, and there are of course the  Arcadia Asylum, Urban builds - there are other things that from the process of going from one grid to another have lost the creators names , or some items that may be questionable, but the intention was to build a town that could showcase the work of OpenSim creators.