Wednesday, February 16, 2022

It's Time to Fest Up...

OpensimFest 2022 is heading our way, and confess it, you're curious. 
The overall theme is 'Medieval/Fantasy' and the whole thing will be happening in July, but just what's going on and how can you take part? 
 I asked IMA guru Shelenn Ayres about it, from the origins of the event to the practical details, well, as many as are available at this early stage. 
But first up, what in the virtual world inspired her to take on this crazy project?

Friday, February 11, 2022

Fatal Attraction

Frank Gresham: Yay for opensim 

There is crazy good and crazy bad. We all know that. Second Life has been, for many of us, crazy Good, in its way. It was thus for Safari regular Loru Destiny and the three friends who, together with her, form the heart and soul of ArtDestiny grid, our first destination this week. It's a very attractive combination of so much art and beauty that for us to visit, it has to be fate. Addresses, as always, at the end of the post.
          
             We teleported over and arrived in a large, airy art gallery, everyone rezzing pretty quickly considering how many we were, and that it was not a great night for the internet. The whole visit was so well organized, it was pure pleasure to meet our hosts and take a tour around Spooky City.

Thursday, February 3, 2022

Neverworld Underground

 For the second hour of our tour, we went on an underground trip on Neverworld Grid.  Our visit today was to a very special build called The Caves. It was a great contrast to AI Austin's build, and here we saw another face fo the incredibly diverse possibilities of using Opensim as a way to reflect our lives and creativity.
Andron Rae
It's beautiful and poignant and also interesting from a technical/aesthetic reason, because we all know that cams and tunnels do not really go together. Yet Andron Rae has made it work here, and in the most magnificent way. 
Arcanquest looking old school
Some of us couldn't directly jump from Space City to The Caves, I noticed this glitch all week, something going on in the intertubes between OSGrid and NVW, so I had added in the LM Pack a second LM to the Neverworld landing area, and that seemed to work for everyone who was unable to Verify Identity when they tried the direct tp.  A special shoutout goes to all those who have been trying to make an effort to lessen lag by having much less complex avatars. Here is Arcanquest Frank is a heroically retro avie,  although I'm honestly not sure how much we help or hurt with all our efforts.  
Govega (center) with Joshua and Lucy
Neverworld Grid owner Govega was totally unafraid of lag, her avie had a complexity of over 400,000 and indeed the region seemed to shrug us off.  There was a brief moment of crisis when all 25 of us arrived on The Caves, to be greeted by Govega, Joshua 7, Alba Wyrril, and Oliver Grashnar (not to mention Franco Thirza who got jammed in the corner by some barrels of what she hoped was brandy and, on reflection, was probably gunpowder).
Andron has prepared a walkthrough of the build, which is available on Youtube here.
The build involves following a trail and reading the notecards, but it's not a hunt as much as a meditation on life and love and beauty and creativity, a stream of consciousness accompanying you on your journey. Wherever you see a glowing spark, there you will find a notecard. 
Val finds a bright spark *reading*
One of the coolest parts of the build, that you may miss if your volume is low, are the sound effects, like the splash when you fall off a bridge into a rock pool. The route is pretty easy to follow, though being a big group who wanted to stick together as much as possible, there was a fair bit of TPing - thankfully point-to-point TPs are enabled here, and that saved us all a great deal of frustration. 
Whirli (foreground) with l. Nara and r. Alan
The heart of the build is a sort of cavern - or is it open to the sky? I don't think I checked - where you will find an incredibly beautiful ring of singing stones, set in a glade full of soft green foliage. Nearby a beautiful statue nestles in a watery corner. It is captivating, and had us all standing quietly, just enjoying the place and the moment.  The build is dedicated to the memory of the late Pasha Theas, who was one of the earliest members of Neverworld, and the partner of Andron Rae. She was a talented builder and her creations can still be seen in many parts of the grid, including the Welcome Center.
Apollo Star admiring the statue among the ferns.
Thirza Ember: there is a gift at the end, if you do not find it, let me know, I will pass it to you, Andron wanted all to have it
Alan Scot: got a "Conclusion" notecard but no gift, what was the gift ?
James uses his head to display the gift from 'The Caves'
Oliver Grashnar: that's an interesting structure, so much up and down I didn't know fully where I was going
Lifted Pixel: I met a ghost dog
From left to right Aphra, Jeff, George, Oliver, Truelie, Loru, Kelso, Govega, Nara, Thirza, James.
Congrats to all those who survived to the very end! 
Dabici Straulino: very nice, I love the sound installation - fountain and crystal. Thank you for the visit, this is a great work
Kelso Uxlay: Nice sounds
James Atlloud: So great to have audio effects in the experience!
George Equus: Very impressive build!
HG Address: 

A Packed Safari

 Safari people can fit a lot into a small space, whether it's time - a bare ninety minutes - or the narrow tunnels of the unusual Andron Rae build, 'The Caves', on Neverworld, our second destination this week = read about that on the next post.  But before the spelunking, there was the great leap forward, in terms of bag and baggage, as imagined by Ai Austin, who you may have come across on VUE grid, or (as happened to us) encountered him on Space Camp, a Gerry Anderson inspired region on OSGrid. 

Ai Austin at Venus' beach house on Space City
But before we went anywhere, everyone came to the Clubhouse, which is such a delight, as familiar faces and old friends and new pals all show up. Community organizer  Valibrarian Gregg joined us, I think for the first time, and Prax and Alexina, who were Safari regulars back in the early days came along, as did musician Whirli Placebo, who has played for the Safari many a time, and was this time in off-duty mode.   For the address of the places we visited, look at the end of this post, as usual.

Thursday, January 27, 2022

Safari Glows

 It's all a question of perspective. Prims have been somewhat overlooked of late so it was a treat to revisit the medium, a sort of historical trip. But with plenty of fantasy thrown in. You learn something every time on Safari, about what works and what doesn't and sometimes something literary. Case in point: Beth Ghostraven found some chandeliers all green and glowy, like cavorite. I didn't even know what that was, but our host Cyberglo Cyberstar was immediately on her wavelength. It's that kind of a place.


The place?   We were visiting LoveGlo castle, a sort of poetic throwback to the beauty of building with prims. Cyberglo constructed the whole place in a day and filled it with legal freebies, hidden passages, caves, and all kinds of surprises. The proper address of the region is at the end of the post, as always.

Tuesday, January 25, 2022

Dream Trip

Virtual Discovery organizer, Vladimir Djannovic
 Every Tuesday, there is a hypergrid adventure with the Virtual Discovery group run by Vladimir Djannovic out of his grid, Virtual Dream. (Yes, there is a VD theme going on, you're not mistaken.) Show up on the Welcome region of VD, and join in the fun. For details about upcoming trips, the best thing is to look on opensimworld, or follow Vlad on Facebook, where he gives the heads up a couple of days before each trip.  This week, for the first time, I was lucky enough to join them for a little while. It's the best fun!  

This week the excursion was to the Zoo on Serenity Grid, the address at the end of the post.

Sunday, January 23, 2022

Best Practices in Jumping

 Anyone can leap about in opensim, exploring regions by themselves or maybe with a friend. We've all done it, often finding pleasure in the big empty spaces of the hypergrid. But it is also fun to grid jump  with a crowd, to meet the grid owner, or sim builder, and spend some time laughing and dancing and learning more about the infinite variety of opensim. 

But traveling in a pack can create its own unique problems. So what makes for a successful hypergrid trip en masse? Our group is called Safari, because there's a good chance you won't survive to the end, and there are dangers lurking! I asked a bunch of Safari regulars who have joined our trips many times to give their advice for a successful and enjoyable trip around the metaverse.