Monday, December 30, 2013

Emphasis on Art

Well, that was a long lunch. 

    Exciting news from OSGrid for art lovers! 
Art group Emphatic Eccentricia is celebrating its 4th anniversary with an art festival starting on January 5th 2014. The group, which began in Second Life, has moved lock stock and two scripted barrels to OSGrid, and they're loving it. 
Cubic sealife by Veleda Lorakeet
    These photos only represent a little of what is going to be on show, so make sure you TP over to the Emphatic Eccentrica sim for yourself. If you can get a mesh-friendly viewer, it's even better, but even good old Imprudence gives you a great ride!
The theme of the festival is 'No holds barred', which expressed much of the freedom the group feels here in open sim. The lineup of artists from places as far flung as Australia, Holland and the US are, in no particular order: Merit Coba also known as taubchen sonnenkernCaro Fayray, OhMy Shalala, Rekka BerchotLaughton McCry, Danger Lytton, Zia Frimon, Larysa Firehawk, Soror Nishiand founding member (and virtual surfer) Veleda Lorakeet.
 Veleda Lorakeet: I started out in SL obviously, and was taken by the possibilities to create. Imagination is your only limitation. I mainly made music before, but then SL got me started making visual art. I got involved with Burn2 in Second Life, just as it was no longer funded by LL. I have been to the RL Burning Man, and that got me painting in real life. You can see some of my art, real world and virtual, here. Funny thing is, I actually sold a few of my one-a-day paintings! Coming to OSG was the best thing ever, as there is way more potential to create. The festival is very much in the realm of absolutely surreal and magical. My own build this year is a minimal thing. Partly made of a design for RL festival Nowhere in July, and partly some extra, and two more cube based builds.
The tree of life by Caro Fayray, with Danger Lytton's pirate ship in the background
Caro Fayray: I like art that makes people think a little but is also fun and interactive....not stuff you just stand and look at. My first loves are textures and particles(after terraforming) and I am not here in any virtual to recreate RL, so for me a lot of fantasy is involved.
    For Veleda in particular, it's a matter of some regret that the population of OSGrid is almost entirely made of SL emigres. She would like to see people coming in directly from real life, and hopes to promote open sim in such a way as to avoid that SL-stepping stone. Coming to OSGrid was a group decision, and while the EE group do keep a presence in SL, they seem dedicated to working in OSGrid. Being part of a creative family has been essential to the group's survival. 
At the 'meditation station' with Laughton Mccry
Laughton McCry: I am from Germany and I am student of communications design. That's kinda like graphic design. My favourite field is illustrations. I like to draw fantasy and sci fi concept art. And I try to make comics too.  Its just so much more fun to build not just for yourself but for others and share ideas and inspiration. It's so great to interact all together in that 3d environment. My build for the festival  has three levels.  i painted the picture the lower level is for meditation.You can sit down and  contemplate about the meaning of the things the mid level is about adoration? uhm.. don't know if that's the right word worshiping. You think you have found the answer and now you hold to that by the way and the upper level is about the transformation of the mind
Veleda Lorakeet: Well. The effect you get is that you always have a sounding board to bounce ideas of. And you have interaction that results in interesting things. Especially someone like Merit Coba. She always picks up stuff people do and then incorporate it in a new work. Sometimes too, people sort of start adding to each others stuff. When you build with a group of people you end up having the component of being social as well, and furthermore you can have your ideas being fed by the creativity of others and vice versa. Sort of interesting inspirational moments arise, for instance I started to make a model for a Nowhere Real Life build, and used it here, then someone else uses that to make an installation with it. Our logo was created by prims from Laughie, a texture from Dryea, and putting them together by me as a texture.
       I particularly liked taubchen sonnenkern's build based on Schrodinger's box. Taub, who is also Merit, told me she loves to build, and comes to OSGrid because it allows her to tell her stories on a scale unthinkable in SL. This one is a clean and intriguing piece of interactive random mousiness, and I clicked away happily for about half an hour. There was a sense of conflict about taub, on many levels; the duality of her main avatars, and her doubling existence partly amid the tumult of second life, yet drawn here among dear friends in OSGrid. Outcome decidedly uncertain. But worth observing.
On a nearby platform, OhMy was fixing up her winter scene.
OhMy Shalala: I like building in the artisan group because it shows me new ways of expression I haven't seen or thought of before, new ways of seeing. I  love this unpredictability, it fuels my imagination more than just seeing a tonne of my own stuff. My field of art is usually surrealism but I vacillate wildly at whim to other types. I like to mix them all up for emotional effect. I like making things that cause you to feel - cold warm -sad or happy - etc. I seem to have a strange attraction to snow and cold things for this exhibit....I dunno why and not sure I wanna keep it...eep! Mine here now is more of a 3d holiday card lol!
    OhMy Shalala is a professional builder. She teams up with Rekka Berchot for builds like the Duke University Hospital in SL. Their experience with Duke and the Lindens has colored their view of Second Life.
Rekka Berchot: Security was the biggest issue we had with Duke University and without having that access (not to mention something tangible to own) many universities worry about what they are exposing their students to.
OhMy Shalala: Yes, and the fact that all their content was locked to a grid that doubled their tier fees on them out of the blue. I mean, when they are asking, so can you move this to OpenSim for us? and you have to tell them there will be a rebuild fee, cause you can't move the content they already paid for. these projects cost them 25k and up in usd...they can't afford SL's way of doing things
Rekka Berchot: I feel bad taking 25,000 from a client knowing I can not give them something to actually hold onto - and ask me where Duke Island went.  They were promised a certain fee and then had it doubled. I like having OS as an option to build in and THEN we can upload it anywhere they want it to go.
     We were chatting in the central area of the Emphatic Eccentrica sim on OSGrid, on a weekend afternoon as far as us Europeans were concerned. Five or six avatars all together, having a chat, is something that 'never happens' in OSGrid, according to your average SL-dependent old fart, with a limited and outdated experience of non-Linden grids. The festival will include a wide range of representations, everything from a pirate ship and an airship to a temple and fiery monsters. That's no surprise, for it's an interestingly eclectic group. 
      I was curious to know what the group members' experience has been, and what they say to SL friends to explain the benefits of the leap into open sim.
OhMy Shalala: I encourage others to let them know it is a HUGE uncharted sea of awesomeness.  I let them know it is more free than SL and doesn't have the cruddy TOS to deal with, and in a way I feel MORE creative here, or freer to create? dunno why that is, but I am not being murdered by upload fees either and I get to experiment A LOT. I also am concerned these days about content rights, and I do not like the idea that SL locks my content to their grid.
Veleda Lorakeet: Working in OSG has some downsides, one is the obvious cumbersome travel arrangements, and the fact that it is a break from all relations in SL. That may partly be an advantage too actually. Physics is different, scripts are different.The advantages are huge though. More creative freedom, liek limitations that are present in LS are not present here. Sit target teleporters work unlimited in distance. OSGrid is harder at first, but everyone is very welcome to help you out. There also are things scripts can do here which it can't in SL, like clones. Also, you can size prims to 256 meters. But.. if you export them and adjust them on notepad you can make them bigger still - so I have a prim 256x256x2560!  
Caro Fayray: It is fun to be part of a group experience, especially here in OSGrid as mostly people keep to there own sims. OSGrid needs more community activities. The biggest challenge is content, finding animations and scripts that work here, also trying not to forget to NOT edit stuff that you are wearing!  I do still have a presence in SL where I have been since 2007. It has been greatly reduced now, but is important as there is a large group following involved and I don't want to just abandon them. I love OSGrid and the freedom to build here and also the people, the best and most helpful without the aggression of commercialism involved. I am constantly coaxing my SL friends to come to OSGrid. They will all come and see the event here, and several have settled here!
OhMy Shalala: I would like to say if we work on doing things like we did in SL all those years and innovate with scripters it can change into something amazing - more than SL. Not everyone can afford their dangerous TOS. I for one will not be taking any more of my RL photography which I prize into SL. I would advise others to keep their private images out of there lol!
Rekka Berchot:  I am a builder and many times I tend to work alone as it is in SL. At this point it is difficult to find a place that is both private and available with enough room and prims to create, not to mention that Linden Labs is turning their backs on the creative forces that made SL to begin with. I had an island for several years and just couldn't justify the expense anymore for something I didn't actually own.
       Yes, it's true, you may find yourself looking a bit Ruthy, or a cloud, especially if you experiment with different viewers (Singularity and Cool viewers both seem to be having big problems loading Inventory just recently, as you may have noticed) but on the whole, it's not about personal vanity or some pointless romancing that these guys come into virtual worlds. They are so much more than that.
 Veleda Lorakeet: We as a group have been together for 4 years in changing composition. We have moved around a lot in SL. And this feels like a good place to stay since it is very much affordable to keep up. In SL, they used to embrace creativity and now it seems as though all they want to do is 'steal' the content for their own purposes. I have a feeling there will be more movement in the coming period. Basically this has future whereas SL does not have future I just want to see that we can create a portal into OSG without people having to go through SL first. It needs to become an option to go here. Because you can do stand alone sims and connect them this has more potential.
OhMy Shalala: At least here we have the freedom to innovate, whether we look like a cloud of particles or not!
Rekka Berchot: Many avatars will follow, for instance, Nance Brody has concerts that expand over different grid systems. Actually I think OS will be more appealing to education entities, they will be able to link up through OS to other universities without all the garbage that SL brings with it.
OhMy Shalala: OpenSim will more and more appeal again to educational groups and institutions, freelance groups, and private sector VR lovers SL will become a commercial thing,  and then it will fizzle because after a while it is just a store that is all SL is a variety store, where developers buy from one another.
The whole build, un-meshed
        Many people have found that it's very hard to move around in OSGrid of late using Singularity and similar mesh friendly viewers - Inventory won't load and you can't rebake or go to appearance. 
       Of course mesh is great, but there's something very earthbound about it. The whole 'fantasy' element to virtual worlds - shapes beyond the commonplace - seems to go out of the window, it's all cows and cars and model houses. And while your own personal appearance doesn't matter much while you're busy building, there's no doubt that as a visitor or spectator, one does want to be able to see and control one's personal appearance - impossible at the moment in Singularity and Cool viewers, at least for me. 
       This is why prims reign supreme on an unstable platform, guys! Anyway the build looked more surreal and had a fantastical open-plan feel using  of my ancient yet reliable Imprudence viewer, with its lag-free Ultra graphics.
      Anyway, here's Danger's meshy pirate ship in all its glory, although I found the mesh cage a bit claustrophobic and very camera unfriendly. But those sails rock, and who can say no to cannon fire.
       Many people who have left SL and moved to other virtual worlds along the same lines have done so at least partly because they got hurt either emotionally by other residents, or because of Linden-related problems. Veleda sees this move to OSGrid as an asylum for creatives in a number of ways.
Veleda Lorakeet: That was one of the reasons to found Emphatic Eccentrica. Originally there was a young bubbly girl, Dryea Foxdale, who was highly creative, but also almost always on the brink of being banned from a lot of places. She inspired me to create EE as a haven for creative people to give them room. both physically as mentally, so every way in which one can be creative has always been encouraged. Sometimes people are considered griefer because they experiment with their appearance, or with rezzers. I like minimal stuff. That also entails repetition. So when I rezzed 3 huge 45 meter bolts in a sandbox people complained. So I recognize the phenomenon...f you make art it is nice to have people enjoy it. But in the end it is not the visitors you make it for.
        Lastly, what should you expect from your open sim experience? 
Rekka Berchot: don't expect it to be a copy of SL, just keep an open mind.
Veleda Lorakeet: Exactly. It is not. But it is very good to come, but it is vitally important to form a connection to people. For everyone venturing to OSGrid from SL, we are welcoming everyone who is interested in creative stuff...That is why I made the group open enrollment... If we ge short on prims here, which is wont to happen at some point, we can decide if we add a sim or not...
OhMy Shalala: I should have that region up by then...
Laughton McCry: I love that spirit.
Generosity, friendship, innovation. What's not to love. No Holds Barred begins on sim Emphatic Eccentrica in OSGrid on January 5th, with music and all the usual stuff. A note of the exact time will appear in the comments, so come back and check. Quick warning, people who suffer from epilepsy should know the build includes fast moving textures that could make them unwell. The festival ends on January 11th, if you need help or advice in getting to OSGrid, contact Veleda Lorakeet in SL, InWorldz, OSGrid, or via Facebook, where she is Christine Romejin

Wednesday, September 26, 2012

Metaversel: Double Take

Last night, in a dual exhibition on Francogrid and SL, Anne Astier (known as Mariaka Nishi in Second Life) presented her new show, Welcoming Woman. It's a sort of family album, looking at the thoughts and feelings surrounding parenthood.
To be honest, not something I could get fired up about; pictures of, and by, other people's kids aren't that interesting. At least not as much as Mum and Dad imagine. However, the show was part of IMAB, the intergrid arts festival, and was the first to involve a dual stream in both worlds. There was a nice big screen at Francogrid, and of course in SL too. 
The transmission wasn't perfectly smooth; for some of us, on FG, there was no picture despite furious toggling; but luckily the thing was also transmitted on Livestream, so we could all get a chance to see what was happening. Well, we got a good look at the cleavage of the ladies present at the event, anyway. Which I suppose is something Mothery, right?
It took 5 attempts to get to FG from home, via Hyperica; when I finally got there, only the ticker tape at the bottom of the screen would load for me. Maybe not being a 'local' FG resident prevented me seeing the picture - but it didn't matter. I was far more fascinated by the kilt worn by Francogrid's genial president Fabrice Parisi. Nice knees.
While the group attending the opening in FG was small, there was a fine turnout in Second Life, in part to recognize the work of the Tournicoton Gallery (which closes this week due to financial constraints), and in part no doubt because Ultraviolet Alter was due to perform after the presentation.
Ultra put on a great show, and there were many familiar faces at the event, including the Monarch of SL art, Bryn Oh, sporting an unfamiliar face - this is his new look. 
I like it a lot; the post-apocalyptic beanie, the army boots and the greatcoat suggest austere times for which the artist is prepared. I suggested a sidearm might be in order - not a utility belt, please, they've been done and done. He mentioned a possible accessory, which would be a paradox of utility - I hope he shows it off to the world soon.
As usual, the Imprudence Viewer makes mesh far more amusing than it's meant to be; Apmel got some great photos of the SL side of the event, go to his blog or his Facebook page to check them out.
On the whole, from the IMAB point of view, the show was a moderate success. Most of the public seemed to know little or anything of Francogrid prior to Mariaka's presentation, so that was a positive step forward, but having identical exhibitions in both worlds does not really encourage anyone to get off their pixellated butts and go into open sim. And although appearance is not everything, people do like to feel they can look their best at events - in many cases it's their only contribution to the evening. Clothes, skins and poses are available, it's up to us to make the most of them, however 'superficial' that side of things may seem. It kind of matters.
Here's hoping we will get more shows in Francogrid soon. It is a lovely grid, full of interesting projects in Cognitive Science, Cinema, Art and Literature. Perhaps, too, more SLers will get the open sim bug, and come and see what's going on.
Kilts will be optional, of course.

Monday, September 24, 2012

Back to Chat: Twinity

You know exactly how it is. Loads to do, deadlines looming, and that little demon inside you says 'nah... let's go play'. So for absolutely no reason, a trip back to Twinity.
It's been a year, and what has changed. First of all, all the cities have disappeared. Apparently it's due to copyright issues with the Maps that formed the basis for those fabulous builds for which Twinity was rightly famous. *visualizing Googlemaps using a large stick*. Well, hold on a minute, looking back, it seems that even a year ago, it wasn't possible to visit Tower Bridge, despite the pics of it plastered all over their site back then.
There was a free apartment waiting for Thirza, on arrival. It's supposed to be in Berlin, but there's no berliner ambiance; could be in a sealed container, since you can't really cam out of the window far enough to see, and you certainly don't seem to be able to go walkabout at all. There is no air here. But hey, real estate. Woot, right?
But hanging around in an empty apartment gets old surprisingly quickly. Logical step - go look for people. The main hangout is called The Pyramid, or some such name. Invitations to 'parties' and 'events' pop up pretty often on your screen. 

Unrezzed Twinity people are transparent, but anatomically correct - much nicer than SL's lil cloud, and lag seems to be non existent. 
The conversation was a pretty highbrow. It was really hard to resist the invite to Whitney's party.  It was going to be Awesome.

Friday, September 21, 2012

Hobo from home

 Hobo. I say that, you probably think Thinkerer. But not this time: it's Patti Mallory, aka Judy Muircastle, who for years has had a Hobo dream all her own; a living, growing place of spills and thrills, the Hobo Fun Fair.
 Judy Muircastle: I built my first park on SL in 2008. It was built in the memory of my late RL husband. He felt so sorry for the homeless, and he loved amusement parks in RL,  so I decided to call it Hobo Park. I went to SL under the advice of my RL brother to get my mind off things. When  I learned I could build, I knew right away what I wanted to do, and started studying. It really has helped me heal from it all - it's just so much fun!

I visited the SL version with

Friday, September 7, 2012

IMAB Begins

The Intergrid Metaverse Arts Biennial isn't just a mouthful, it's also an interesting art project headed by Velazquez Bonetto and Josina Burgess
They want to raise awareness of multimedia art in all grids. They are based in Second life (with a presence on the Metropolis grid) and the IMAB ball rolling with a performance of The Change, a mixture of music, scripted scenes, costumes, particles, and general-mind blowing virtuosity. 
The show will be repeated each Sunday at 2pm PST on sim Benvolio (SL)so don't worry that you missed the premiere, which was timed to coincide with the centenary of visionary scientist Nicholas Schoffer. More about the opening night on the IMAB home page.
 Tonight, the fun continues with another show on another grid, this time on InWorldz. 

Monday, September 3, 2012

Cherry on top

This week the already beautiful Francogrid just got even more beautiful. Terra Mater is now home to Cherry Manga, one of SL's top visual artists. Look in the sidebar for a page of instructions on how to visit, via hypergrid.
 For those of you who still hang out in SL sometimes, never fear, Cherry's store and showcase Mysterious Wave on sim Dark Swamp, a space she shares with fellow artist Anley Piers, is not going anywhere.
Here in Francogrid, she's sharing with another fine builder and lover of prims, her RL husband, Archael Magic, who she met in SL and married a couple of years ago. After just four days in Francogrid, Cherry and  fellow builder (or, as he prefers, 'cube maker') Archael are cautiously optimistic. 
This is still 'just a try'. The high prim limit and the free uploads are still delightful novelties. It's a place where both will be able to build side by side, which may slightly ammortize the sense of loneliness that most expats experience when

Saturday, August 11, 2012

Open Wales

Welcome, or should that be Croeso, to Little Wales, Susannah Avonside's home from home on Speculoos grid, handily reachable from Osgrid, for anybody who still hasn't figured out HYPERGRIDDING IS EASY, AND HAS BEEN FOR AGES...  
OK, calm down, have a cuppa, and a Welsh cake, and remember the people who get on the bus last are always the noisiest. The folk of Open Sim have been plugging away quietly for years, refining and improving the system in many different ways, and Susannah's been doing her bit, by adding a fascinating corner to inform and delight anyone who's curious about wales and its culture.
Susannah.Avonside: After being on SL for a while, I kind of got bitten by the virtual world bug and felt that SL was needlessly restrictive, predicated on greed. Being an enthusiastic supporter of Open Source (I've been a Linux user for four years now) I read up and discovered Open Sim and OS Grid. I created my first OS Grid avi in April 2010, but that first experience must have left a lot to be desired, as I didn't log into OSG for more than 18 months. Eventually I found my account details and password on an old half forgotten HDD, and came back to, well, 'Ruth'. I saw that there had been